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bodbag.cs
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using System;
using Server;
using Server.Items;
using Server.Engines.BulkOrders;
using System.Collections;
namespace Server.Items
{
public class SmithBoDBag : Bag
{
[Constructable]
public SmithBoDBag() : this( 50 )
{
Movable = true;
Hue = 0x8AB;
Name = "a Smith BoD Kit";
}
[Constructable]
public SmithBoDBag( int amount )
{
int i;
int l;
for ( i = 0; i < 45; i++ )
{
DropItem( new SmallSmithBOD () );
}
for ( l = 0; l < 10; l++ )
{
DropItem( new LargeSmithBOD () );
}
}
public SmithBoDBag( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class TailorBoDBag : Bag
{
[Constructable]
public TailorBoDBag() : this( 50 )
{
Movable = true;
Hue = 0x483;
Name = "a Tailoring BoD Kit";
}
[Constructable]
public TailorBoDBag( int amount )
{
int i;
int l;
for ( i = 0; i < 45; i++ )
{
DropItem( new SmallTailorBOD () );
}
for ( l = 0; l < 10; l++ )
{
DropItem( new LargeTailorBOD () );
}
}
public TailorBoDBag( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
#region Taming
/*
public class TamingBoDBag : Bag
{
[Constructable]
public TamingBoDBag()
: this(50)
{
Movable = true;
Hue = 0x483;
Name = "a Taming BoD Kit";
}
[Constructable]
public TamingBoDBag(int amount)
{
int i;
int l;
for (i = 0; i < 45; i++)
{
DropItem(new SmallTamingBOD());
}
for (l = 0; l < 10; l++)
{
DropItem(new LargeTamingBOD());
}
}
public TamingBoDBag(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
*/
#endregion
}