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hao.cpp
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hao.cpp
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#include <stdio.h>
#include <stdlib.h>
#include <time.h>
struct ListNode {
int val;
ListNode *next;
ListNode(int x) : val(x), next(NULL) {}
};
ListNode *insertionSortList(ListNode *head) {
// zero or one element in list
if (head == NULL || head->next == NULL) {
return head;
}
ListNode *pSorted = NULL;
while (head != NULL) {
/* remember the head */
ListNode *pHead = head;
/* trailing pointer for efficient splice */
ListNode **ppTrail = &pSorted;
/* pop head off list */
head = head->next;
/* splice head into sorted list at proper place */
while (*ppTrail != NULL && pHead->val > (*ppTrail)->val) {
ppTrail = &(*ppTrail)->next;
}
pHead->next = *ppTrail;
*ppTrail = pHead;
}
return pSorted;
}
void printList(ListNode* h)
{
while (h != NULL) {
printf("%d ", h->val);
h = h->next;
}
printf("\n");
}
ListNode* createList(int a[], int n)
{
ListNode *head = NULL, *p = NULL;
for (int i = 0; i<n; i++) {
if (head == NULL) {
head = p = new ListNode(a[i]);
}
else {
p->next = new ListNode(a[i]);
p = p->next;
}
}
return head;
}
int main(int argc, char** argv)
{
int n = 10;
if (argc>1) {
n = atoi(argv[1]);
}
srand(time(NULL));
int *a = new int[n];
for (int i = 0; i<n; i++) {
a[i] = rand() % n + 1;
}
ListNode *p = createList(a, n);
printList(p);
printList(insertionSortList(p));
delete[] a;
system("pause");
}