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server.go
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// Copyright 2013, zhangpeihao All rights reserved.
package gortmp
import (
"bufio"
"github.com/zhangpeihao/log"
"net"
"time"
)
type ServerHandler interface {
NewConnection(conn InboundConn, connectReq *Command, server *Server) bool
}
type Server struct {
listener net.Listener
network string
bindAddress string
exit bool
handler ServerHandler
}
// Create a new server.
func NewServer(network string, bindAddress string, handler ServerHandler) (*Server, error) {
server := &Server{
network: network,
bindAddress: bindAddress,
exit: false,
handler: handler,
}
var err error
server.listener, err = net.Listen(server.network, server.bindAddress)
if err != nil {
return nil, err
}
logger.ModulePrintln(logHandler, log.LOG_LEVEL_DEBUG,
"Start listen...")
go server.mainLoop()
return server, nil
}
// Close listener.
func (server *Server) Close() {
logger.ModulePrintln(logHandler, log.LOG_LEVEL_TRACE,
"Stop server")
server.exit = true
server.listener.Close()
}
func (server *Server) mainLoop() {
for !server.exit {
c, err := server.listener.Accept()
if err != nil {
if server.exit {
break
}
logger.ModulePrintln(logHandler, log.LOG_LEVEL_WARNING,
"SocketServer listener error:", err)
server.rebind()
}
if c != nil {
go server.Handshake(c)
}
}
}
func (server *Server) rebind() {
listener, err := net.Listen(server.network, server.bindAddress)
if err == nil {
server.listener = listener
} else {
time.Sleep(time.Second)
}
}
func (server *Server) Handshake(c net.Conn) {
defer func() {
if r := recover(); r != nil {
err := r.(error)
logger.ModulePrintln(logHandler, log.LOG_LEVEL_WARNING,
"Server::Handshake panic error:", err)
}
}()
logger.ModulePrintln(logHandler, log.LOG_LEVEL_DEBUG,
"Handshake begin")
br := bufio.NewReader(c)
bw := bufio.NewWriter(c)
timeout := time.Duration(10) * time.Second
if err := SHandshake(c, br, bw, timeout); err != nil {
logger.ModulePrintln(logHandler, log.LOG_LEVEL_WARNING,
"SHandshake error:", err)
c.Close()
return
}
// New inbound connection
_, err := NewInboundConn(c, br, bw, server, 100)
if err != nil {
logger.ModulePrintln(logHandler, log.LOG_LEVEL_WARNING,
"NewInboundConn error:", err)
c.Close()
return
}
}
// On received connect request
func (server *Server) OnConnectAuth(conn InboundConn, connectReq *Command) bool {
return server.handler.NewConnection(conn, connectReq, server)
}