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Hi there, I was wondering whether the Mask2FormerOccHead can be adapted to use a simple per-voxel loss such as CE (or Geo-Scal loss from MonoScene). I find that using mask and cls paradigm in Mask2Former is kinda difficult to apply known loss function in voxel space. Can you think of a way to adapt this in your code? Thank you
The text was updated successfully, but these errors were encountered:
Hi there, I was wondering whether the Mask2FormerOccHead can be adapted to use a simple per-voxel loss such as CE (or Geo-Scal loss from MonoScene). I find that using mask and cls paradigm in Mask2Former is kinda difficult to apply known loss function in voxel space. Can you think of a way to adapt this in your code? Thank you
The text was updated successfully, but these errors were encountered: