-
Notifications
You must be signed in to change notification settings - Fork 1
/
Copy pathdefinition.xml
70 lines (69 loc) · 3.27 KB
/
definition.xml
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
<?xml version="1.0" encoding="utf-8"?>
<game xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xmlns:xsd="http://www.w3.org/2001/XMLSchema"
name="Panini's MetaX Patch Testing"
id="fc640978-3b90-4e62-ac0d-55c3cb43961a"
octgnVersion="3.1.2.0"
version="0.0.0.4"
markersize="20"
tags="Panini, Justice League"
description="MetaX Trading Card Game, by Panini"
setsurl="http://placeholder.com"
gameurl="http://placeholder.com"
iconurl="http://placeholder.com/placeholder.jpg"
authors="Brandon Shollenberger"
scriptVersion="3.1.0.2">
<scripts>
<script src="scripts/actions.py" />
</scripts>
<events>
<event name="OnLoadDeck" action="loadDeck" />
</events>
<fonts></fonts>
<proxygen definitionsrc="proxy/proxydef.xml"></proxygen>
<documents></documents>
<globalvariables></globalvariables>
<card back="Cards/front.png" front="Cards/front.png" width="63" height="88">
<property name="Card Number" type="String" />
<property name="Type" type="String" />
<property name="MP" type="String" />
<property name="Strength" type="String" />
<property name="Intelligence" type="String" />
<property name="Special" type="String" />
<property name="Text" type="String" />
<property name="Trait" type="String" />
</card>
<table name="Table" visibility="undefined" ordered="False" width="500" height="380" background="Board/background.jpg" backgroundStyle="uniformToFill">
<groupaction menu="Clear targets" shortcut="Esc" execute="clearAll" />
<groupaction menu="Roll a die" shortcut="Ctrl+R" execute="roll20" />
<groupaction menu="Flip a coin" shortcut="Ctrl+F" execute="flipCoin" />
<groupaction menu="Untap All" shortcut="F1" execute="untapAll" />
<cardaction menu="Tap / Untap" default="True" shortcut="ctrl+G" execute="tap" />
<cardaction menu="Flip Up/Down" execute="flip" />
<cardaction menu="Discard" shortcut="Del" execute="discard" />
</table>
<player summary="Hand: {#Hand} / MP: {#MP} / VP: {#VP}">
<globalvariable name="phase" value="0" />
<counter name="MP" icon="Counters/mp.png" default="0" />
<hand name="Hand" visibility="me" ordered="False" width="63" height="88" icon="cards/front.png">
<groupaction menu="Random Discard" shortcut="Ctrl+V" execute="randomDiscard" />
</hand>
<group name="Deck" visibility="none" width="63" height="88" icon="cards/front.png" shortcut="F5">
<groupaction menu="Draw" default="True" shortcut="Ctrl+D" execute="draw" />
<groupaction menu="Draw X..." shortcut="Ctrl+X" execute="drawMany" />
<groupaction menu="Draw from bottom" shortcut="Ctrl+Alt+D" execute="drawBottom" />
<groupaction menu="Shuffle" shortcut="Ctrl+S" execute="shuffle" />
<groupaction menu="Top card as VP" execute="topCardVP" />
</group>
<group name="Discard Pile" visibility="all" width="63" height="88" icon="cards/front.png" shortcut="F6"></group>
<group name="VP" visibility="none" width="63" height="88" icon="cards/front.png" collapsed="True" shortcut="F7">
<groupaction menu="Random Draw" execute="randomDraw" /></group>
<group name="Sideboard" visibility="none" width="63" height="88" icon="cards/front.png" collapsed="True" shortcut="F7"></group>
</player>
<shared>
</shared>
<deck>
<section name="Deck" group="Deck" />
<section name="Sideboard" group="Sideboard" />
</deck>
</game>