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conf.lua
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conf.lua
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VIRTUAL_WIDTH = 320
VIRTUAL_HEIGHT = 240
PLAYER_WIDTH = 32
PLAYER_HEIGHT = 40
SHOPKEEPER_WIDTH = 80
SHOPKEEPER_HEIGHT = 80
SHOP_ITEM_PADDING = 42
HOOK_WIDTH = 13
HOOK_HEIGHT = 15
HOOK_MIN_ANGLE = -75
HOOK_MAX_ANGLE = 75
HOOK_ROTATE_SPEED = 65
HOOK_MAX_LENGTH = 230
HOOK_GRAB_SPEED = 100
MOLE_WIDTH = 18
MOLE_HEIGHT = 13
BIG_GOLD_FX_WIDTH = 54
BIG_GOLD_FX_HEIGHT = 54
EXPLOSIVE_FX_WIDTH = 64
EXPLOSIVE_FX_HEIGHT = 64
BIGGER_EXPLOSIVE_FX_WIDTH = 100
BIGGER_EXPLOSIVE_FX_HEIGHT = 100
COLOR_BLACK = {0, 0, 0}
COLOR_YELLOW = {255/255, 214/255, 33/255}
COLOR_ORANGE = {239/255, 108/255, 0/255}
COLOR_DEEP_ORANGE = {194/255, 136/255, 4/255}
COLOR_GREEN = {67/255, 160/255, 71/255}
DEBUG_MODE = false
SHOW_BOUNDING_VOLUME = false
TEST_LEVEL = false
function love.conf(t)
t.version = "11.1" -- The LÖVE version this game was made for (string)
t.window.title = "GoldMiner-GameShell" -- The window title (string)
t.window.icon = "images/icon.png" -- Filepath to an image to use as the window's icon (string)
t.window.borderless = true -- Remove all border visuals from the window (boolean)
t.window.resizable = false -- Let the window be user-resizable (boolean)
t.window.fullscreen = true -- Enable fullscreen (boolean)
-- t.console = true -- Debug only
end