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More robust way of skipping shader builds #12

More robust way of skipping shader builds

More robust way of skipping shader builds #12

# xrlib
name: windows-latest
on:
push:
branches: ['**']
pull_request:
branches: ['main']
jobs:
build:
uses: ./.github/workflows/_src_desktop_builds.yml
with:
matrix-json: >
{
"os": ["windows-latest"],
"build_type": ["debug", "release"],
"enable_xrvk": ["ON", "OFF"],
"cpp_compiler": ["cl"]
}
build-as-static : "OFF"
export-artifacts: "OFF"