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Fix android ci build (cmake find_path issue), fix build badges in readme #2

Fix android ci build (cmake find_path issue), fix build badges in readme

Fix android ci build (cmake find_path issue), fix build badges in readme #2

# xrlib
# Vulkan is installed on the runner prior to compilation
name: Desktop builds [ Linux|Windows, Debug|Release, g++|clang++|cl ]
on:
push:
branches: [ "**" ]
pull_request:
branches: [ "**" ]
jobs:
build:
runs-on: ${{ matrix.os }}
strategy:
fail-fast: false
matrix:
os: [ubuntu-latest, windows-latest]
build_type: [Debug, Release]
cpp_compiler: [g++, clang++, cl]
include:
- os: windows-latest
cpp_compiler: cl
- os: ubuntu-latest
cpp_compiler: g++
- os: ubuntu-latest
cpp_compiler: clang++
exclude:
- os: windows-latest
cpp_compiler: g++
- os: windows-latest
cpp_compiler: clang++
- os: ubuntu-latest
cpp_compiler: cl
steps:
- uses: actions/checkout@v4
with:
submodules: recursive
fetch-depth: 1
- name: Set reusable strings
id: strings
shell: bash
run: |
echo "build-output-dir=${{ github.workspace }}/build" >> "$GITHUB_OUTPUT"
- name: Prepare Vulkan SDK
uses: humbletim/[email protected]
with:
vulkan-query-version: 1.3.204.0
vulkan-components: Vulkan-Headers, Vulkan-Loader
vulkan-use-cache: true
- name: Configure CMake on Linux
if: runner.os == 'Linux'
run: |
cmake -B ${{ steps.strings.outputs.build-output-dir }} \
-DCMAKE_CXX_COMPILER=${{ matrix.cpp_compiler }} \
-DCMAKE_BUILD_TYPE=${{ matrix.build_type }} \
-S ${{ github.workspace }}
- name: Configure CMake on Windows
if: runner.os == 'Windows'
run: |
cmake -B ${{ steps.strings.outputs.build-output-dir }} `
-DCMAKE_CXX_COMPILER=${{ matrix.cpp_compiler }} `
-DCMAKE_BUILD_TYPE=${{ matrix.build_type }} `
-S ${{ github.workspace }}
- name: Build
run: cmake --build ${{ steps.strings.outputs.build-output-dir }} --config ${{ matrix.build_type }}
- name: Test
working-directory: ${{ steps.strings.outputs.build-output-dir }}
run: ctest --build-config ${{ matrix.build_type }}