Win32 only game project, not targeting a cross-platform or generic game engine.
maya dx11 and engine runtime view
pipline tool -- realtime sync from maya to engine
from level to engine & script hot reload.
- Build System: genie (https://github.com/bkaradzic/genie)
- Common: bx (https://github.com/bkaradzic/bx)
- Graphics: bgfx (https://github.com/bkaradzic/bgfx)
- Physics: Havok free PC SDK (https://software.intel.com/sites/havok/en/)
- Animation: Havok free PC SDK (https://software.intel.com/sites/havok/en/)
- Json: jsonxx (https://github.com/hjiang/jsonxx)