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v1 of support for log depth buffer #4

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13 changes: 11 additions & 2 deletions dist/aframe-gaussian-splatting-component.min.js

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2 changes: 1 addition & 1 deletion dist/aframe-gaussian-splatting-component.min.js.map

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5 changes: 3 additions & 2 deletions index.html
Original file line number Diff line number Diff line change
Expand Up @@ -7,12 +7,13 @@
</head>

<body>
<a-scene renderer="antialias: false" stats>
<a-scene renderer="colorManagement: true; physicallyCorrectLights: true; anisotropy: 16; logarithmicDepthBuffer: true;"
stats>
<a-entity position="0 1.6 -2.0" animation="property: rotation; to: 0 360 0; dur: 10000; easing: linear; loop: true">
<a-sphere position="0 0 0.5" radius="0.5" color="#EF2D5E"></a-sphere>
<a-sphere position="0 0 -0.5" radius="0.5" color="#EF2D5E"></a-sphere>
</a-entity>
<a-entity gaussian_splatting="src: https://huggingface.co/cakewalk/splat-data/resolve/main/train.splat;"
<a-entity gaussian_splatting="src: assets/train.splat;"
rotation="0 0 0" position="0 1.5 -2"></a-entity>
<a-sky color="#000"></a-sky>
</a-scene>
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