Skip to content

Releases: 4Players/odin-sdk-unity

ODIN SDK v1.6.7

13 Nov 17:12
Compare
Choose a tag to compare

Added

  • Updated relevant files to now handle Unity Audio Engine being disabled, i.e. when using FMOD or Wwise. Use the ODIN_UNITY_AUDIO_ENGINE_DISABLED flag in the Scripting Define Symbols parameter of the Player Settings to activate audio engine disabled mode.

Odin SDK v1.6.6

11 Oct 19:42
Compare
Choose a tag to compare

Added

  • Added clarifiying comments for some public API

Fixed / Updated

  • Updated documentation .pdfs
  • Renamed "Demo" sample scene to "VoiceEffects"
  • Moved "Samples" into "Samples~" folder. Samples now have to be imported using Package Manager, but won't lead to compilation errors due to multiple AssemblyDefinitions anymore.
  • Fixed GetPeers() method to include own peer, if includeSelf parameter is set to true
  • Removed Android armv7 and x86 and Windows arm64 libraries for now. If you'd like to have access to these or other platforms, please contact us!
  • Removed unnecessary comments

v2.0.0-preview-1

04 Oct 13:06
Compare
Choose a tag to compare
v2.0.0-preview-1 Pre-release
Pre-release

Please Note:
This version is a preview verison of the new Odin Unity SDK v2 Package. It was specifically prepared to be tested with WebGL. Currently building on other platforms may result in issues or might not yet work.

General

  • Contains the Core SDK Version 2.0.0-beta-crypto2
  • Now supports WebGL Platform
  • Contains specific WebGL Sample Scene

1.6.5

02 Oct 19:38
Compare
Choose a tag to compare

General

  • Core SDK has been updated to version 1.6.6
  • Finalized iOS Support
  • Added Unity 6000.0 LTS support

Bugfixes / Improvements

  • Fixed Potential Nullpointer Issues
  • Fixed issue with Android Microphone access in some cases
  • Fixed issues with macOS Microphone Access in some cases

1.6.4

05 Feb 23:04
439a924
Compare
Choose a tag to compare

Bugfixes / Improvements

  • Added missing PackageManager imports

1.6.0

18 Jan 15:27
474e047
Compare
Choose a tag to compare

General

  • Core SDK has been updated to version 1.6.4 (details)

Bugfixes / Improvements

  • Fixed potential Find ObjectsOfType is not allowed to be called during serialization build errors
  • Fixed an issue where user data was replicated to all rooms when using OdinHandler.JoinRoom

1.5.7

06 Jul 10:20
Compare
Choose a tag to compare

⚠️ Please update your browser clients to use version 0.15.0 or later of the @4players/odin package.

General

  • Core SDK has been updated to version 1.5.7 (details)

1.5.5

17 Jun 00:16
Compare
Choose a tag to compare

⚠️ Please update your browser clients to use version 0.15.0 or later of the @4players/odin package.

General

  • Core SDK has been updated to version 1.5.5 (details)

New Features

  • Added support for Android on ARMv7a

API Changes

  • Added SilenceCapturedAudio on audio sender
  • Removed deprecated IsPaused and IsMuted properties from media streams

Bugfixes / Improvements

  • Added fallback to default device during reset for smoother recovery
  • Fixed OnMediaActiveStateChanged event update for input streams
  • Fixed echo cancellation for enhanced audio clarity
  • Media handle now resets upon connecting to PlaybackStream ensuring a clean state

1.4.0

17 Mar 09:45
Compare
Choose a tag to compare

⚠️ Please update your browser clients to use version 0.15.0 or later of the @4players/odin package.

General

  • Core SDK has been updated to version 1.4.0 (details)

Bugfixes / Improvements

  • Added debug messages for OdinException
  • Fixed an issue where PushAudio failed during hot-reload while the microphone was not connected

1.3.2

07 Mar 21:06
Compare
Choose a tag to compare

⚠️ Please update your browser clients to use version 0.12.0 or later of the @4players/odin package.

General

  • Core SDK has been updated to version 1.3.1 (details)