Releases: 4Players/odin-sdk-unity
Releases · 4Players/odin-sdk-unity
ODIN SDK v1.6.7
Added
- Updated relevant files to now handle Unity Audio Engine being disabled, i.e. when using FMOD or Wwise. Use the ODIN_UNITY_AUDIO_ENGINE_DISABLED flag in the Scripting Define Symbols parameter of the Player Settings to activate audio engine disabled mode.
Odin SDK v1.6.6
Added
- Added clarifiying comments for some public API
Fixed / Updated
- Updated documentation .pdfs
- Renamed "Demo" sample scene to "VoiceEffects"
- Moved "Samples" into "Samples~" folder. Samples now have to be imported using Package Manager, but won't lead to compilation errors due to multiple AssemblyDefinitions anymore.
- Fixed GetPeers() method to include own peer, if
includeSelf
parameter is set to true - Removed Android armv7 and x86 and Windows arm64 libraries for now. If you'd like to have access to these or other platforms, please contact us!
- Removed unnecessary comments
v2.0.0-preview-1
Please Note:
This version is a preview verison of the new Odin Unity SDK v2 Package. It was specifically prepared to be tested with WebGL. Currently building on other platforms may result in issues or might not yet work.
General
- Contains the Core SDK Version 2.0.0-beta-crypto2
- Now supports WebGL Platform
- Contains specific WebGL Sample Scene
1.6.5
General
- Core SDK has been updated to version 1.6.6
- Finalized iOS Support
- Added Unity 6000.0 LTS support
Bugfixes / Improvements
- Fixed Potential Nullpointer Issues
- Fixed issue with Android Microphone access in some cases
- Fixed issues with macOS Microphone Access in some cases
1.6.4
Bugfixes / Improvements
- Added missing
PackageManager
imports
1.6.0
1.5.7
General
- Core SDK has been updated to version 1.5.7 (details)
1.5.5
General
- Core SDK has been updated to version 1.5.5 (details)
New Features
- Added support for Android on ARMv7a
API Changes
- Added
SilenceCapturedAudio
on audio sender - Removed deprecated
IsPaused
andIsMuted
properties from media streams
Bugfixes / Improvements
- Added fallback to default device during reset for smoother recovery
- Fixed
OnMediaActiveStateChanged
event update for input streams - Fixed echo cancellation for enhanced audio clarity
- Media handle now resets upon connecting to
PlaybackStream
ensuring a clean state
1.4.0
General
- Core SDK has been updated to version 1.4.0 (details)
Bugfixes / Improvements
- Added debug messages for
OdinException
- Fixed an issue where
PushAudio
failed during hot-reload while the microphone was not connected
1.3.2
General
- Core SDK has been updated to version 1.3.1 (details)