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Pre Release Build 1.10.0

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@DarrellJMartin DarrellJMartin released this 05 Apr 15:42
· 239 commits to Release since this release

Latest Version set to 1904051
Pre Release Build 1.10.0

[ALL] Updated version to 1.10.0.1904051 clusterbuild 1.90.145471 - Public Stable
[CIV_PLACEMENT] Added module parameter to control the percentage of objectives with guards at start
[MIL_PLACEMENT] Added module parameter to control percentage of objectives that have guards at start.
[X_LIB] Some fnc_groupGarrison work
-Stop group leader from being stuck
-Get rid of duplicated code
-Better occupied building detection
-Stop using disableAI "PATH" which caused units being stuck even after being given new ordersRevert
[SYS_PROFILE] Don't clear waypoints on despawn"
[SYS_PROFILE] Revert "[SYS_PROFILE] Don't clear waypoints on despawn". This reverts commit a880b3e.
[SYS_PROFILE] Don't clear waypoints on despawn. Makes patrols remember their routes. Shouldn't have side effects since waypoints are cleared by OPCOM on a new task anyway.
[MIL_LOGISTICS] count check before select.
[SYS_PROFILE] Some more
[SYS_PROFILE] Cleanup unused profile(de)spawner FSMs/scripts so I can stop looking at stuff that doesn't do anything... :)
[SYS_PROFILE] Make sure vehicle assigments isn't empty before trying to clear it
[FNC_STRATEGIC] Remove asserts from indexer cluster generation
[MIL_ATO] Missed a semicolon.. :/
[MIL_ATO] Add Radio Messages option to the MACC module to give the option to stop radio spam (closes #591)
[INDEX] Lythium (#589)
[CQB] Add spawn distance for static weapons
[VARIOUS] BI is off the rails