This is a Game created for the Final project of my APCS class in 2018-2019. It is the card game UNO, with 4 players (over local wifi).
The project is split into two programs. One server program must be run to host a game, and four client programs must be run on the same network to connect to the session.
Once every client is connected, the game begins, and players use the in-game GUI to select/play cards and view the state of other players' hands.