MinIO C++ SDK is Simple Storage Service (aka S3) client to perform bucket and object operations to any Amazon S3 compatible object storage service.
For a complete list of APIs and examples, please take a look at the MinIO C++ Client API Reference
- A working C++ development environment supporting C++17 standards.
- CMake 3.10 or higher.
- vcpkg.
vcpkg install minio-cpp
$ git clone https://github.com/minio/minio-cpp
$ cd minio-cpp
$ wget --quiet -O vcpkg-master.zip https://github.com/microsoft/vcpkg/archive/refs/heads/master.zip
$ unzip -qq vcpkg-master.zip
$ ./vcpkg-master/bootstrap-vcpkg.sh
$ ./vcpkg-master/vcpkg integrate install
$ cmake -B ./build -DCMAKE_BUILD_TYPE=Debug -DCMAKE_TOOLCHAIN_FILE=./vcpkg-master/scripts/buildsystems/vcpkg.cmake
$ cmake --build ./build --config Debug
#include <client.h>
int main(int argc, char* argv[]) {
// Create S3 base URL.
minio::s3::BaseUrl base_url("play.min.io");
// Create credential provider.
minio::creds::StaticProvider provider(
"Q3AM3UQ867SPQQA43P2F", "zuf+tfteSlswRu7BJ86wekitnifILbZam1KYY3TG");
// Create S3 client.
minio::s3::Client client(base_url, &provider);
std::string bucket_name = "asiatrip";
// Check 'asiatrip' bucket exist or not.
bool exist;
{
minio::s3::BucketExistsArgs args;
args.bucket = bucket_name;
minio::s3::BucketExistsResponse resp = client.BucketExists(args);
if (!resp) {
std::cout << "unable to do bucket existence check; " << resp.Error()
<< std::endl;
return EXIT_FAILURE;
}
exist = resp.exist;
}
// Make 'asiatrip' bucket if not exist.
if (!exist) {
minio::s3::MakeBucketArgs args;
args.bucket = bucket_name;
minio::s3::MakeBucketResponse resp = client.MakeBucket(args);
if (!resp) {
std::cout << "unable to create bucket; " << resp.Error() << std::endl;
return EXIT_FAILURE;
}
}
// Upload '/home/user/Photos/asiaphotos.zip' as object name
// 'asiaphotos-2015.zip' to bucket 'asiatrip'.
minio::s3::UploadObjectArgs args;
args.bucket = bucket_name;
args.object = "asiaphotos-2015.zip";
args.filename = "/home/user/Photos/asiaphotos.zip";
minio::s3::UploadObjectResponse resp = client.UploadObject(args);
if (!resp) {
std::cout << "unable to upload object; " << resp.Error() << std::endl;
return EXIT_FAILURE;
}
std::cout << "'/home/user/Photos/asiaphotos.zip' is successfully uploaded as "
<< "object 'asiaphotos-2015.zip' to bucket 'asiatrip'."
<< std::endl;
return EXIT_SUCCESS;
}
This SDK is distributed under the Apache License, Version 2.0, see LICENSE for more information.