Skip to content
View AlinMedianu's full-sized avatar

Block or report AlinMedianu

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse

Popular repositories Loading

  1. Bottomless-Mine Bottomless-Mine Public

    Bottomless Mine is a Unity group project made for uni. I've used coroutines to handle the shooting and for a visual indication of taking damage. Physics was used for movement and collisions, while …

    C# 1

  2. Caught-In-A-Web Caught-In-A-Web Public

    Caught in a Web is my highest graded project to date. The game is a uni GameMaker project with animations made in Adobe Animate. Enemies use a special AI that lets them follow the player, without i…

    NSIS 1 2

  3. Naughts-and-Crosses Naughts-and-Crosses Public

    In this project I have applied my knowledge of DirectX 11 and object orientation in C++ into remaking the popular game Naughts and Crosses. I've used my own code in the following files: Game.h, Gam…

    C++

  4. Gluttonous-Nightmare Gluttonous-Nightmare Public

    Gluttonous Nightmare is one of my Unity projects for uni. The game saves the player's high scores in a file using serialization and uses hash tables to sort these high scores for UI display.

    C#

  5. Yes-Boss Yes-Boss Public

    Yes Boss was made during a two day game jam event organized by SHSU Games Development Society, with the "interesting" theme of "Mr. Secretary". My main roles were to create the pipe logic, that det…

    C# 1

  6. J.U.S.T J.U.S.T Public

    J.U.S.T is a university group project made by 3 programmers and 3 artists. My main contribution was this game's AI. It consists of a scout behaviour, passive, runs away from the player and alerts t…

    C#