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mw: move steate clean/invalidation calls to the main render function #873

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gucio321
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@gucio321 gucio321 commented Oct 4, 2024

reasons:

reasons:
- due to a bug in cimgui-go (AllenDang/cimgui-go#345) before/after render callbacks are not called correctly
@cjbrigato
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As explained, should not be "fixed" in cimgui go. The callback is usefull and in used in an interrupt-like way that prevent correct use of "after/before" render. I definitely think that ensuring in more clever way state invalidation/eviction would be better.

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gucio321 commented Oct 4, 2024

superseeded by #872

@gucio321 gucio321 closed this Oct 4, 2024
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