Cross-platform network framework library to implement client/server or peer-to-peer architectures.
Add astonishing and professional functionalities to your mobile/desktop applications easily. Just create your own logical protocol and objects and you are ready with your software! Thanks to its nature, you can have real-time, critical-mission server/client like: chat server, notification systems, multicast, betting or financial systems, every kind of applications like Evernote, whatsapp, distribuited games and so on...
--- Binaries are distributed for FREE and without any LIMITATION ---
Supported systems:
- client: Windows, Linux, MacOSX, Raspberry, Android, iOS, WinRT, Blackberry10 (legacy lib without TLS support)
- server: GNU/Linux, Raspberry 2
It provides a professional server with advanced features like:
- Able to serve UDP and TCP requests in parallel within one instance
- Low-memory footprint and optimized usage of memory
- Real-time requests' elaboration using parallel thread pools and queues
- High availability and reactivity using event-driven pattern.
- High security and stability provided by decoupling the engine core from customized protocol-related executions using a full modular pattern implementation.
- Advanced garbage collector with a minimal impact on the server load
- Notification-driven pattern to interact with requests and get actions
- Integrity checks performed on requests avoiding useless cpu-time and memory consumption
- Memory-slot support to reduce I/O from a storage available for both UDP and TCP
- File Upload capability
- (NEW) Enable/Disable TLS support for server/client nodes
- Support for temporary or permanent connections
- Support for hot-load plugins (add/replace/remove commands) without restarting a server
- Cluster support communication over UDP
- A full open-source plug-in to load default settings at start-up (the provided one implements mysql support and xml-based settings)
It provides a professional embedded server (on client side) with these features:
- Embedded server on TCP protocol
- Able to send UDP and TCP requests
- Asynchronous and synchronous requests
- File upload capability
Examples of working client/server Solomon-enabled application:
Mobile Softair (Android, iPhone, Nokia n9, Symbian ^3, Blackberry): http://www.softairrealfight.net
Mobile Android shake and chat: http://www.softairrealfight.net/transfer/bubblesChat.apk
Qt tic-tac-toe modified for online game (available source-code for both client and server):
android: http://softairrealfight.net/transfer/tictactoe.apk
win7 64bit: http://softairrealfight.net/transfer/ticTacToe.zip