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docs: prepare v1.1.0 release
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AmProsius committed May 1, 2021
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6 changes: 1 addition & 5 deletions CHANGELOG.md
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# Changelog

## v1.2.0 (TBA)
### General
### Story

## v1.1.0 (TBA)
## [v1.1.0](https://g1cp.org/releases/tag/v1.1.0) (2021-05-01)
### General
* Fix [#4](https://g1cp.org/issues/4): NPCs no longer confront the player when he is standing in their way if he has defeated them before.
* Fix [#14](https://g1cp.org/issues/14): The player can no longer cancel fights by entering and leaving a room. The behavior is unchanged, if trespassing into the room was the reason for the fight.
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8 changes: 2 additions & 6 deletions docs/changelog_de.md
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# Changelog (DE)

## v1.2.0 (TBA)
### General
### Story

## v1.1.0 (TBA)
## [v1.1.0](https://g1cp.org/releases/tag/v1.1.0) (01.05.2021)
### General
* Fix [#4](https://g1cp.org/issues/4): Zuvor besiegte NSCs fahren den Spieler nun nicht mehr an, wenn er ihnen im Weg steht.
* Fix [#14](https://g1cp.org/issues/14): Der Spieler kann Kämpfe nicht mehr durch Betreten und Verlassen eines Raumes abbrechen. Falls das unerlaubte Betreten des Raumes der Angriffsgrund war, bleibt das Verhalten unverändert.
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* Fix [#216](https://g1cp.org/issues/216): Einer der Buddler im Alten Lager repariert jetzt korrekt tagsüber seine Hütte.
* Fix [#217](https://g1cp.org/issues/217): Einer der Söldner passt nun korrekt nachmittags am Talkessel der Freien Mine auf.

## [v1.0.0](https://g1cp.org/releases/tag/v1.0.0) (2021-03-15)
## [v1.0.0](https://g1cp.org/releases/tag/v1.0.0) (05.03.2021)
### General
* Fix [#1](https://g1cp.org/issues/1): NSCs wachen nicht mehr sofort auf, nachdem sie ins Bett gegangen sind, sondern bleiben liegen.
* Fix [#2](https://g1cp.org/issues/2): NSCs öffnen nun korrekt geschlossene Türen und gehen hindurch.
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2 changes: 1 addition & 1 deletion metadata.txt
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export PATCHNAME=G1CP
export LONGNAME=Gothic 1 Community Patch
export VBASE=1
export VMAJOR=0
export VMAJOR=1
export VMINOR=0
export WEBSITE=https://g1cp.org
export AUTHOR=G1CP Team
2 changes: 1 addition & 1 deletion src/Ninja/G1CP/Content/version.d
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/* This file is automatically generated. Do not edit */
const int G1CP_Version = 1*10000+0*100+0;
const int G1CP_Version = 1*10000+1*100+0;

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