dotnet restore Platforms/DesktopGL
dotnet restore Platforms/WindowsDX
dotnet run --project Platforms/DesktopGL
dotnet run --project Platforms/WindowsDX
To run the MonoGame content pipeline editor, you can use the following command:
dotnet mgcb-editor Content/Content.mgcb
In vscode, you can debug by pressing F5.
dotnet publish Platforms/DesktopGL -c Release -r win-x64 --output artifacts/windows
dotnet publish Platforms/DesktopGL -c Release -r osx-x64 --output artifacts/osx
dotnet publish Platforms/DesktopGL -c Release -r linux-x64 --output artifacts/linux
dotnet publish Platforms/WindowsDX -c Release -r win-x64 --output artifacts/windowsdx