A First Person, 2D Maze Engine in the style of Eye of the Beholder, Dungeon Master, etc. Incomplete, but the following is possible:
- Display of (currently non-)interactable NPCs (which can be visible from predefined perspectives)
- Player Teleportation
- Transition into "Battlemode"
- Full Rendering of the Maze
- Minimap
- Mouse Control for the Navigation Buttons
The rest (what would make this a game, among other things) is completely unimplimented right now.