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Update common.md
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lodicolo authored Nov 2, 2023
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Expand Up @@ -65,28 +65,29 @@ In the dropdown, you have the following options:
- *Login*: Will trigger for each player on login.
- *Level Up*: Will trigger on each player level up.
- *On Respawn*: Will trigger when a player respawns.
- */command*: Allows you to configure the event as a chat slash command. Will have text entry to enter desired command.
- *Autorun*: Event is constantly running for every player. Considered resource intensive. **WARNING! THIS IS THE WORST OPTION YOU CAN DO! ONLY DO THIS IF YOU HAVE NO OTHER OPTION**
- */command*: Allows you to configure the event as a chat slash command and will have text entry to enter desired command.
- *Autorun*: Event is constantly running for every player. Considered resource intensive.
**WARNING! THIS IS THE WORST OPTION YOU CAN DO! ONLY DO THIS IF YOU HAVE NO OTHER OPTION**
- *PVP Kill*: Will trigger when a player kills in PvP.
- *PVP Death*: Will trigger when a player dies in PvP.
- *Player Interact*: Will trigger when interacting with a player.
- *Equipment Changed*: Will trigger any time the player's equipment has changed.
- *Player Variable Changed*: Will trigger when a player variable has changed. Will have text entry to enter desired command.
- *Server Variable Changed*: Will trigger when a global variable has changed. Will have text entry to enter desired command.
- *Player Variable Changed*: Will trigger when a player variable has changed and will have text entry to enter desired command.
- *Server Variable Changed*: Will trigger when a global variable has changed and will have text entry to enter desired command.
- *Guild Member Joined*: Will trigger when a guild member has joined a guild.
- *Guild Member Left*: Will trigger when a guild member has left the guild.
- *Guild Member Kicked*: Will trigger when a member has been kicked from the guild.
- *Guild Variable Changed*: Will trigger when a guild variable has changed. Will have text entry to enter desired command.
- *Guild Variable Changed*: Will trigger when a guild variable has changed and will have text entry to enter desired command.
- *Inventtory Changed*: Will trigger when a player's inventory has changed.
- *Map Changed*: Will trigger when a player changes map.
- *User Variable Changed*: Will trigger when a user variable has changed. Will have text entry to enter desired command.
- *User Variable Changed*: Will trigger when a user variable has changed and will have text entry to enter desired command.

### Commands
This is where all the magic for events happens and where you will tell your event what it actually does using [Event Commands](../events/eventcommands.md).

![Event Command Window](https://github.com/AscensionGameDev/Intersect-Documentation/assets/13249558/f29b37cd-212b-4f69-922b-ed493132e264)

- To add a command, **DOUBLE CLICK** anywhere you see a `@` symbol.
- To add a command, **double click** anywhere you see a `@` symbol.
- If you double click a command that you already have placed, it will ask you to add a command and insert it in place, pushing the previous command down.

You will be presented with the Add Command window.
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