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Update projectiles.md
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lodicolo authored Oct 24, 2023
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Expand Up @@ -26,7 +26,7 @@ Creating projectiles are done via the `Projectile Editor` under the `Game Editor

- *Name*: Allows you to give your projectile a name.
- *Folder*: Clicking on the + next to this field will allow you to create a folder in the projectile list for organization
- *Speed (ms)*: Allows you to set the speed of the projectile in milliseconds which is the time it takes the projectile to travel the range specified. 1000 (ms) = 1 second.
- *Speed (ms)*: Is actually the time it takes the projectile to travel the number of tiles specified by "Range". 1000 (ms) = 1 second.
- *Spawn Delay (ms)*: Allows you to set a spawn delay which is the time between each 'wave' which is defined by quantity.
- *Quantity*: Allows you to set a quantity of how many projectile shot waves are being used.
- *Range*: Allows you to set a range in tiles for how far the projectile will travel.
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