fix: editor didn't compile with enum changes, though the build did not fail for some reason #297
Annotations
8 errors and 10 warnings
Intersect.Editor/Forms/DockingElements/frmMapLayers.cs#L389
'Graphics' is an ambiguous reference between 'Intersect.Editor.Core.Graphics' and 'System.Drawing.Graphics'
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Intersect.Editor/Forms/Editors/Events/frmEvent.cs#L190
'Graphics' is an ambiguous reference between 'Intersect.Editor.Core.Graphics' and 'System.Drawing.Graphics'
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Intersect.Editor/Forms/Editors/Events/frmEvent.cs#L194
'Graphics' is an ambiguous reference between 'Intersect.Editor.Core.Graphics' and 'System.Drawing.Graphics'
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Intersect.Editor/Forms/Editors/Events/frmEvent.cs#L1700
'Graphics' is an ambiguous reference between 'Intersect.Editor.Core.Graphics' and 'System.Drawing.Graphics'
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Intersect.Editor/Forms/Editors/Events/Event Commands/Event_GraphicSelector.cs#L186
'Graphics' is an ambiguous reference between 'Intersect.Editor.Core.Graphics' and 'System.Drawing.Graphics'
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Intersect.Editor/Forms/Editors/Events/Event Commands/Event_GraphicSelector.cs#L214
'Graphics' is an ambiguous reference between 'Intersect.Editor.Core.Graphics' and 'System.Drawing.Graphics'
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Intersect.Editor/Forms/Editors/Events/Event Commands/EventCommand_ChangeFace.cs#L46
'Graphics' is an ambiguous reference between 'Intersect.Editor.Core.Graphics' and 'System.Drawing.Graphics'
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Intersect.Editor/Forms/Editors/Events/Event Commands/EventCommand_ChangeSprite.cs#L47
'Graphics' is an ambiguous reference between 'Intersect.Editor.Core.Graphics' and 'System.Drawing.Graphics'
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Intersect (Core)/Config/PlayerOptions.cs#L14
XML comment has badly formed XML -- 'End tag was not expected at this location.'
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Intersect (Core)/GameObjects/Annotations/EditorBooleanAttribute.cs#L13
Member 'EditorBooleanAttribute.Format(Type, object)' overrides obsolete member 'EditorDisplayAttribute.Format(Type, object)'. Add the Obsolete attribute to 'EditorBooleanAttribute.Format(Type, object)'.
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Intersect (Core)/GameObjects/Annotations/EditorDictionaryAttribute.cs#L148
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Intersect (Core)/GameObjects/Annotations/EditorDictionaryAttribute.cs#L126
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Intersect (Core)/GameObjects/Annotations/EditorDictionaryAttribute.cs#L126
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Intersect (Core)/GameObjects/Annotations/EditorDictionaryAttribute.cs#L35
Member 'EditorDictionaryAttribute.Format(Type, object)' overrides obsolete member 'EditorDisplayAttribute.Format(Type, object)'. Add the Obsolete attribute to 'EditorDictionaryAttribute.Format(Type, object)'.
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