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Releases: AscensionGameDev/Intersect-Engine

0.8.0-beta.491

06 Mar 21:22
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0.8.0-beta.491 Pre-release
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What's Changed

  • Have the client independently spawn the resource exhaustion animation to avoid having frames between when the animation begins playing and when the resource's graphic changes by @lodicolo in #2639

Full Changelog: v0.8.0-beta.490...v0.8.0-beta.491

0.8.0-beta.490

05 Mar 17:26
f7d2ec7
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0.8.0-beta.490 Pre-release
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What's Changed

Full Changelog: v0.8.0-beta.485...v0.8.0-beta.490

0.8.0-beta.485

04 Mar 08:01
be4d49b
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0.8.0-beta.485 Pre-release
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0.8.0-beta.484

03 Mar 09:30
f65d760
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0.8.0-beta.484 Pre-release
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What's Changed

Full Changelog: v0.8.0-beta.483...v0.8.0-beta.484

0.8.0-beta.483

03 Mar 00:30
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0.8.0-beta.483 Pre-release
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What's Changed

  • Force resize description to contents on creation, and resize container to contents by @lodicolo in #2636

Full Changelog: v0.8.0-beta.482...v0.8.0-beta.483

0.8.0-beta.482

02 Mar 23:59
db70321
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0.8.0-beta.482 Pre-release
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0.8.0-beta.481

02 Mar 23:12
327c397
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0.8.0-beta.481 Pre-release
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0.8.0-beta.480

01 Mar 23:40
4912c44
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0.8.0-beta.480 Pre-release
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0.8.0-beta.479

28 Feb 20:45
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0.8.0-beta.479 Pre-release
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What's Changed

  • process virtual clicks instead of using a control override by @lodicolo in #2632

Full Changelog: v0.8.0-beta.478...v0.8.0-beta.479

0.8.0-beta.478

28 Feb 17:18
b39093e
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0.8.0-beta.478 Pre-release
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