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Adding support for multi-sampled antialiasing for Unity Editor and Desktop-based Unity applications (issue #26)
Video streaming CPU usage reduced by around 10%.
Bug Fixes
Fixed possible deadlock on disconnect when using wifi on desktop (issue #29)
Per-frame CPU time is now reported more accurately in performance assessment queries.
Fixed an issue introduced in 1.0.5 in our low level network stack that could potentially cause a blue screen.
Sample Updates
All samples: replace uses of "account domain" by "remote rendering domain" and "account authentication domain" by "account domain" for consistency with the API.
Scripts: change package registry for Azure Spatial Anchors packages in unity_sample_dependencies.json