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For triangular mesh conversions, the number of output primitives (triangles/lines) has been added to the "outputstatistics" section of the .info.json file.
When converting an .fbx with unsupported geometry types (Splines/NURBS) an output warning is issued through the result.json file. If the converted arrAsset ends up with no valid geometry at all, another warning is issued.
Bug Fixes
Fixed edge case on HoloLens and Desktop where remote content could partially disappear despite not occluded by local content.
Fixed a bug for triangular meshes converted with an unsupported texture UV index causing a crash when loading the model.
Sample Updates
Showcase: Fixed arr.account.xml not being loaded on Quest devices.