Releases: BOLL7708/desbot
Audio Channels Presets
Full Changelog: v8.6.0...v8.7.0
Update
Audio channels, for chat and sound effects, are now presets and will display a name. This to make the channel feature actually feasible to make actual use of. This means you will have to create channel presets for anything that is not using the default channel. In the future, this will also be applied to other channel types, like for the Pipe.
Editor Toggles
Full Changelog: v8.5.2...v8.6.0
Update
A new type of property has been added to data objects in the editor, they can toggle all other fields in the same parent. This is now used in the custom pipe preset, where follow, transitionIn and transitionOut are all toggled off by default. If you already have presets, you will have to go in and toggle these on if they should be used. When something is toggled off, no data is lost, it is just the editor that becomes less cluttered.
OpenVROverlayPipe v4
Full Changelog: v8.5.1...v8.5.2
Update
Updated the OpenVROverlayPipe support to work with version 4.0.0, which uses a new I/O structure and has password support.
Pipe Preset Editor
Full Changelog: v8.4.3...v8.5.1
Update
- Pipe presets have been entirely converted from raw configurations to a proper editor with sliders and stuff. This requires OpenVROverlayPipe v3.0.2.
- A tip how to rebuild your presets is to copy the JSON before upgrading using the
Export
button, or retrieve the JSON using a database editor and execute this query:SELECT group_key, data_json FROM json_store WHERE group_class='PresetPipeCustom';
to get your existing data.
- A tip how to rebuild your presets is to copy the JSON before upgrading using the
- Logo colors have been updated, the purple now matches Twitch, for better or worse.
Fix Logo
Full Changelog: v8.4.2...v8.4.3
Update
The logo should now not be a void after a new installation, but use default colors.
Redirect
Full Changelog: v8.4.1...v8.4.2
Update
Add redirect in the root so we don't have to manually navigate into the php
folder.
Readme & SSSVR
Full Changelog: v8.4.0...v8.4.1
Update
- Fixed resolution type in the SSSVR interface
- Update readme to mention the available scripts etc
Update support for VR apps
Full Changelog: v8.3.0...v8.4.0
Update
- Updated support to require OpenVR2WS v2.9.0, which reverted from pascal-case to camel-case for JSON I/O.
- Updated support to require SuperScreenShotterVR v2.1.0, which reverted from pascal-case to camel-case for JSON I/O.
The data format conversion comes from the shared library of those apps to gain a more JSON encode/decode settings, this allows the old format to work again, so this reverts most of the changes done to support the new formats. Although OpenVR2WS also saw changes in structure which are still there for v2.x.
SSSVR 2.0
Full Changelog: v8.2.5...v8.3.0
Update
- The support for SuperScreenShotterVR now requires the new 2.x version.
Fix Discord Posting
Full Changelog: v8.2.4...v8.2.5
Update
For some reason Discord posting always returned false, because the headers weren't accessed properly. I don't know how this ever could have worked in the past, but it's fixed now. This should mean, at least from my testing, that Twitch clips will no longer repeat postings forever.