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# Workflow to create a github issue every month to facilitate comment based releases | ||
name: Monthly Release Thread | ||
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on: | ||
schedule: | ||
- cron: 0 0 1 * * # Every 1st day of the month at 0000 – https://crontab.guru | ||
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jobs: | ||
monthly_release: | ||
runs-on: ubuntu-latest | ||
steps: | ||
# Get current month for issue title | ||
- name: get-date | ||
id: date | ||
run: echo "date=$(date +'%B %Y')" >> $GITHUB_OUTPUT | ||
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# Create, pin, label, and assign release issue | ||
- name: create-issue | ||
id: issue | ||
uses: imjohnbo/issue-bot@v3 | ||
with: | ||
pinned: true | ||
close-previous: true | ||
labels: "Type: Release Thread" | ||
title: "RELEASE THREAD: ${{ steps.date.outputs.date }}" | ||
body: | | ||
Data Developers - Please use this issue to push new releases if doing so via comment. | ||
# Explainer | ||
- Create an issue comment that starts with `/release` on the first line. | ||
- Second (non-empty) line will be used as a release title/name. | ||
- All following lines will be interpreted as a release description/body. | ||
- Description (even if empty) will always be appended with a comparison link to the previous release, unless there is no previous release. | ||
# How to | ||
Add a comment with one of the following to push a release: | ||
### For a standard release: | ||
*given latest release v2.2.2, will create a release v2.2.3 (increases patch)* | ||
> /release | ||
> | ||
> This is title of v2.2.3 | ||
### For a Chapter Approved/Big FAQ initial releases (game-wide updates): | ||
*given latest release v2.2.2, will create a release v2.3.0 (increases minor, resets patch)* | ||
> /release bump=minor | ||
> | ||
> This is title of v2.3.0 | ||
### For a new game edition: | ||
*given latest release v2.2.2, will create a release v3.0.0 (increases major, resets minor and patch)* | ||
> /release bump=major | ||
> | ||
> This is title of v3.0.0 | ||
env: | ||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} |