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80 changes: 80 additions & 0 deletions docs/api/constants.html
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<article id="content">
<header>
<h1 class="title">Module <code>pyboy.api.constants</code></h1>
</header>
<section id="section-intro">
<p>Memory constants used internally to calculate tile and tile map addresses.</p>
<details class="source">
<summary>
<span>Expand source code</span>
</summary>
<pre><code class="python">#
# License: See LICENSE.md file
# GitHub: https://github.com/Baekalfen/PyBoy
#
&#34;&#34;&#34;
Memory constants used internally to calculate tile and tile map addresses.
&#34;&#34;&#34;

VRAM_OFFSET = 0x8000
LCDC_OFFSET = 0xFF40
OAM_OFFSET = 0xFE00
LOW_TILEMAP = 0x1800 + VRAM_OFFSET
HIGH_TILEMAP = 0x1C00 + VRAM_OFFSET
LOW_TILEDATA = VRAM_OFFSET
LOW_TILEDATA_NTILES = 0x100
HIGH_TILEDATA = 0x800 + VRAM_OFFSET
TILES = 384
TILES_CGB = 768
SPRITES = 40
ROWS, COLS = 144, 160</code></pre>
</details>
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<section>
</section>
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</section>
<section>
</section>
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</section>
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<nav id="sidebar">
<h1>Index</h1>
<div class="toc">
<ul></ul>
</div>
<ul id="index">
<li><h3>Super-module</h3>
<ul>
<li><code><a title="pyboy.api" href="index.html">pyboy.api</a></code></li>
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117 changes: 117 additions & 0 deletions docs/api/index.html
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<!doctype html>
<html lang="en">
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1, minimum-scale=1" />
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<title>pyboy.api API documentation</title>
<meta name="description" content="Tools to help interfacing with the Game Boy hardware" />
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<article id="content">
<header>
<h1 class="title">Module <code>pyboy.api</code></h1>
</header>
<section id="section-intro">
<p>Tools to help interfacing with the Game Boy hardware</p>
<details class="source">
<summary>
<span>Expand source code</span>
</summary>
<pre><code class="python">#
# License: See LICENSE.md file
# GitHub: https://github.com/Baekalfen/PyBoy
#
&#34;&#34;&#34;
Tools to help interfacing with the Game Boy hardware
&#34;&#34;&#34;

from . import constants
from .screen import Screen
from .sprite import Sprite
from .tile import Tile
from .tilemap import TileMap

# __pdoc__ = {
# &#34;constants&#34;: False,
# &#34;manager&#34;: False,
# }
# __all__ = [&#34;API&#34;]</code></pre>
</details>
</section>
<section>
<h2 class="section-title" id="header-submodules">Sub-modules</h2>
<dl>
<dt><code class="name"><a title="pyboy.api.constants" href="constants.html">pyboy.api.constants</a></code></dt>
<dd>
<section class="desc"><p>Memory constants used internally to calculate tile and tile map addresses.</p></section>
</dd>
<dt><code class="name"><a title="pyboy.api.memory_scanner" href="memory_scanner.html">pyboy.api.memory_scanner</a></code></dt>
<dd>
<section class="desc"></section>
</dd>
<dt><code class="name"><a title="pyboy.api.screen" href="screen.html">pyboy.api.screen</a></code></dt>
<dd>
<section class="desc"><p>This class gives access to the frame buffer and other screen parameters of PyBoy.</p></section>
</dd>
<dt><code class="name"><a title="pyboy.api.sprite" href="sprite.html">pyboy.api.sprite</a></code></dt>
<dd>
<section class="desc"><p>This class presents an interface to the sprites held in the OAM data on the Game Boy.</p></section>
</dd>
<dt><code class="name"><a title="pyboy.api.tile" href="tile.html">pyboy.api.tile</a></code></dt>
<dd>
<section class="desc"><p>The Game Boy uses tiles as the building block for all graphics on the screen. This base-class is used both for
<code><a title="pyboy.api.sprite.Sprite" href="sprite.html#pyboy.api.sprite.Sprite">Sprite</a></code> and …</p></section>
</dd>
<dt><code class="name"><a title="pyboy.api.tilemap" href="tilemap.html">pyboy.api.tilemap</a></code></dt>
<dd>
<section class="desc"><p>The Game Boy has two tile maps, which defines what is rendered on the screen.</p></section>
</dd>
</dl>
</section>
<section>
</section>
<section>
</section>
<section>
</section>
</article>
<nav id="sidebar">
<h1>Index</h1>
<div class="toc">
<ul></ul>
</div>
<ul id="index">
<li><h3>Super-module</h3>
<ul>
<li><code><a title="pyboy" href="../index.html">pyboy</a></code></li>
</ul>
</li>
<li><h3><a href="#header-submodules">Sub-modules</a></h3>
<ul>
<li><code><a title="pyboy.api.constants" href="constants.html">pyboy.api.constants</a></code></li>
<li><code><a title="pyboy.api.memory_scanner" href="memory_scanner.html">pyboy.api.memory_scanner</a></code></li>
<li><code><a title="pyboy.api.screen" href="screen.html">pyboy.api.screen</a></code></li>
<li><code><a title="pyboy.api.sprite" href="sprite.html">pyboy.api.sprite</a></code></li>
<li><code><a title="pyboy.api.tile" href="tile.html">pyboy.api.tile</a></code></li>
<li><code><a title="pyboy.api.tilemap" href="tilemap.html">pyboy.api.tilemap</a></code></li>
</ul>
</li>
</ul>
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