Skip to content

BarbaraSe/ARtExplorer

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

77 Commits
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

ARtExplorer

Immerse yourself in a new way of exploring art interactively
An augmented reality application for the Microsoft HoloLens®, developed using the Unity Game Engine

Table of Contents


About

ARtExplorer lets you see art like never before:

  • View selected paintings and discover virtual objects emerging from the artwork
  • Interact with these objects by moving, rotating, and resizing them
  • Gain fresh perspectives and explore additional details
  • Combine elements from different paintings to create unique compositions
  • Integrate virtual objects into your physical surroundings
  • Compare the objects with the original paintings to enhance your understanding
  • Access additional information and insights about each artwork

Ship_Interaction_HoloLens Both_Paintings_HoloLens Combine_Paintings_HoloLens User

Used Packeges:

  • Vuforia for Image Detection
  • MRTX2 for HoloLens® Functionalities

Contributors


Installation

Before you can start with development, ensure you have the following installed:

  1. Unity Hub: Download and install Unity Hub from the official Unity Website
  2. Unity Game Engine: Go Installs > Install Editor > Archive and then download the 2022.3.21f Version
  3. Visual Studio 2022: Comes with the Engine - You can also install it manually from the offical Visual Studio Website
  4. Required Modules: Add these Modules to your Visual Studio Installation
    1. Python Development
    2. Desktop Development with C++
    3. Universal Windows Platform Development including all optional C++ tools
    4. Game Development with Unity
    5. Game Development with C++

Clone the Repository:

git clone https://github.com/BarbaraSe/ARtExplorer.git
cd ARtExplorer

Run on Headset

Unity

  1. Setup Build Setting (File > Build Setting): ARM 64-bit, D3D Project, Latested Installed, 10.0.10240.0, Visual Studio 2022, Local Machine, Release
  2. Build: Save inside Folder 'Install' - Create this Folder on first build

Visual Studio

  1. Open Folder Install and the '.sln' File
  2. Settings UI: WIFI: Debug, ARM64, Remote Machine / USB: Release, ARM64, Device
  3. On the Right Side Panel select Universal Windows
  4. For Remote Build: Project > Properties > Configuration Properties > Debugging and put the IP of HoloLens® inside Machine Name field
  5. Run

HoloLens®

  • Turn on Developer Mode on your device if not done yet
  • Info IP: Settings > Same Wifi as Computer > Properties > IPv4
  • Info PIN: Settings > Update > For Developers > Under Device discovery > Pair

Have fun bringing objects from artworks into your reality and exploring art in a new way ~ Your ARtExplorer Team

About

No description, website, or topics provided.

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Contributors 4

  •  
  •  
  •  
  •