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Fixes reagent grinder juicing. Again. #12034

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@XeonMations XeonMations commented Dec 14, 2024

About The Pull Request

Turns out juice_typepaths were all lists instead of the proper datums they were supposed to be after #11994. Oops. This fixes that.

Fixes #12028

Also adds a reagent_grinder unit test to check that they are working correctly.

Why It's Good For The Game

You should be able to juice a banana.

Testing Photographs and Procedure

Screenshots&Videos
2024-12-14.14-26-50.mp4

Changelog

🆑 XeonMations
fix: You can now juice things once more in a reagent grinder.
/:cl:

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@Tsar-Salat Tsar-Salat left a comment

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This is the third pr.

This needs to be unit tested, seeing as this has been merged two times already testing evidence kinda isnt enough.

This PR should include a unit test for processing an input into an output for grinders, testing that the grinder:

  1. Accepts the item(vegetable or fruit, whichever example grown food you want to use)
  2. Activates when used (proccall the machine if the mob using it is not doable)
  3. The output reagent, x, is between a minimum and maximum number

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FUCK I FORGOT TO UNDO THE COMPILE OPTIONS

@Fronsis
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Fronsis commented Dec 16, 2024

I was about to make a new issue but then i saw #12028 My issue was with putting watermelon slices and juicing it didn't return any watermelon juice just some reagents like water and nutriment, i assume this solves it?

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Looks fine

@Liver-1
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Liver-1 commented Dec 29, 2024

@XeonMations I am now unable to juice berries, I put the berries in the grinder and press juice, and get nothing.
image

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Liver-1 commented Dec 29, 2024

@XeonMations YOU DID THIS
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[Bug]: Crops are producing 0 units of their juice for every 1u nutriment.
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