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Merge pull request #41 from SalatielSauer/main
Fix monsters yaw and restore .md2 animations
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Original file line number | Diff line number | Diff line change |
---|---|---|
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@@ -2,3 +2,4 @@ md2pitch .25 | |
mdlspec 50 | ||
mdlscale 240 | ||
mdltrans 0 0 24 | ||
mdlyaw 90 |
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Original file line number | Diff line number | Diff line change |
---|---|---|
|
@@ -2,3 +2,4 @@ md2pitch .25 | |
mdlspec 50 | ||
mdlscale 130 | ||
mdltrans 0 0 24 | ||
mdlyaw 90 |
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Original file line number | Diff line number | Diff line change |
---|---|---|
|
@@ -10,5 +10,4 @@ md2pitch .25 | |
mdlspec 50 | ||
mdlscale 120 | ||
mdltrans 0 0 24 | ||
|
||
|
||
mdlyaw 90 |
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Original file line number | Diff line number | Diff line change |
---|---|---|
|
@@ -2,5 +2,4 @@ md2pitch .25 | |
mdlspec 50 | ||
mdlscale 180 | ||
mdltrans 0 0 24 | ||
|
||
|
||
mdlyaw 90 |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,3 +1,4 @@ | ||
md2pitch .25 | ||
mdlspec 50 | ||
mdltrans 0 0 24 | ||
mdlyaw 90 |
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Original file line number | Diff line number | Diff line change |
---|---|---|
|
@@ -2,3 +2,4 @@ md2pitch .25 | |
mdlspec 50 | ||
mdlscale 140 | ||
mdltrans 0 0 24 | ||
mdlyaw 90 |
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Original file line number | Diff line number | Diff line change |
---|---|---|
|
@@ -2,3 +2,4 @@ md2pitch .25 | |
mdlspec 50 | ||
mdlscale 80 | ||
mdltrans 0 0 24 | ||
mdlyaw 90 |
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Original file line number | Diff line number | Diff line change |
---|---|---|
|
@@ -2,4 +2,4 @@ md2pitch .25 | |
mdlspec 50 | ||
mdlscale 180 | ||
mdltrans 0 0 24 | ||
|
||
mdlyaw 90 |
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Original file line number | Diff line number | Diff line change |
---|---|---|
|
@@ -13,3 +13,4 @@ md3anim dying 120 17 50 | |
md3anim dead 137 1 | ||
|
||
mdlscale 2000 | ||
mdlyaw 90 |
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Original file line number | Diff line number | Diff line change |
---|---|---|
|
@@ -2,3 +2,4 @@ md2pitch .25 | |
mdlspec 50 | ||
mdlscale 100 | ||
mdltrans 0 0 24 | ||
mdlyaw 90 |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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