Skip to content

Releases: BigJk/snd

v1.0.0-rc26

15 Feb 14:49
Compare
Choose a tag to compare
  • Better image handling

📁 File Explanation

After clicking show all X assets you will be greeted by a multitude of downloadable files. The filenames are in the format

snd-OS-ARCHITECTURE-TAGS-VERSION.zip

Tags

Describes which additional features this file contains.

  • libusb: Contains Raw USB Printing-Support which allows S&D to send data to thermal printer on a lower level. This can be used if other connection mechanisms don't work.
  • headless: Won't open a dedicated window and allows S&D to be accessed via your normal browser. This can make sense for a raspberry pi for example.

Example

  • If you are using windows you could use: snd-windows-v1.0.0.zip
  • If you are using a m2 mac you could use: snd-macos-m1-v1.0.0.zip
  • and so on...

🍎 Mac Bundle

image

From now on Sales & Dungeons is distributed as a normal osx bundle, which means that there is a nice "Sales & Dungeons" application that you can drop into your applications folder just like all the other apps. There are a still a few problems at the moment because the application is not signed.

It's not opening because it's from a unverified developer

If your mac is telling you that this app is from a unverified developer you can allow it via the "Privacy & Security" settings. More info: Open a Mac app from an unidentified developer

It's not opening because the app "is damaged"

On M1, M2, etc. it can happen that the app is reported as damaged. Just copy Sales & Dungeons into your Applications folder and execute the following command to allow it to run:

xattr -d com.apple.quarantine "/Applications/Sales & Dungeons.app/"

libusb

To get the libusb version to work on osx you might need to install libusb via homebrew: https://formulae.brew.sh/formula/libusb

brew install libusb

Migrating userdata

The mac bundle will store it's data in your Documents (YOUR_USERNAME/Documents/Sales & Dungeon). If you want to migrate the data from a old version just copy the userdata folder from your old Sales & Dungeons folder to the new location (YOUR_USERNAME/Documents/Sales & Dungeon/userdata).

v1.0.0-rc25

15 Feb 13:00
Compare
Choose a tag to compare
  • Changed Config / Entry config inputs to textareas
  • Use local URL instead of bloated data URIs for images in templates

📁 File Explanation

After clicking show all X assets you will be greeted by a multitude of downloadable files. The filenames are in the format

snd-OS-ARCHITECTURE-TAGS-VERSION.zip

Tags

Describes which additional features this file contains.

  • libusb: Contains Raw USB Printing-Support which allows S&D to send data to thermal printer on a lower level. This can be used if other connection mechanisms don't work.
  • headless: Won't open a dedicated window and allows S&D to be accessed via your normal browser. This can make sense for a raspberry pi for example.

Example

  • If you are using windows you could use: snd-windows-v1.0.0.zip
  • If you are using a m2 mac you could use: snd-macos-m1-v1.0.0.zip
  • and so on...

🍎 Mac Bundle

image

From now on Sales & Dungeons is distributed as a normal osx bundle, which means that there is a nice "Sales & Dungeons" application that you can drop into your applications folder just like all the other apps. There are a still a few problems at the moment because the application is not signed.

It's not opening because it's from a unverified developer

If your mac is telling you that this app is from a unverified developer you can allow it via the "Privacy & Security" settings. More info: Open a Mac app from an unidentified developer

It's not opening because the app "is damaged"

On M1, M2, etc. it can happen that the app is reported as damaged. Just copy Sales & Dungeons into your Applications folder and execute the following command to allow it to run:

xattr -d com.apple.quarantine "/Applications/Sales & Dungeons.app/"

libusb

To get the libusb version to work on osx you might need to install libusb via homebrew: https://formulae.brew.sh/formula/libusb

brew install libusb

Migrating userdata

The mac bundle will store it's data in your Documents (YOUR_USERNAME/Documents/Sales & Dungeon). If you want to migrate the data from a old version just copy the userdata folder from your old Sales & Dungeons folder to the new location (YOUR_USERNAME/Documents/Sales & Dungeon/userdata).

v1.0.0-rc24

02 Dec 17:00
Compare
Choose a tag to compare
  • Fix to support import of newer foundryvtt systems/modules
  • Fix to correctly disable the edit/delete button of data-source entries in the template entry view

📁 File Explanation

After clicking show all X assets you will be greeted by a multitude of downloadable files. The filenames are in the format

snd-OS-ARCHITECTURE-TAGS-VERSION.zip

Tags

Describes which additional features this file contains.

  • libusb: Contains Raw USB Printing-Support which allows S&D to send data to thermal printer on a lower level. This can be used if other connection mechanisms don't work.
  • headless: Won't open a dedicated window and allows S&D to be accessed via your normal browser. This can make sense for a raspberry pi for example.

Example

  • If you are using windows you could use: snd-windows-v1.0.0.zip
  • If you are using a m2 mac you could use: snd-macos-m1-v1.0.0.zip
  • and so on...

🍎 Mac Bundle

image

From now on Sales & Dungeons is distributed as a normal osx bundle, which means that there is a nice "Sales & Dungeons" application that you can drop into your applications folder just like all the other apps. There are a still a few problems at the moment because the application is not signed.

It's not opening because it's from a unverified developer

If your mac is telling you that this app is from a unverified developer you can allow it via the "Privacy & Security" settings. More info: Open a Mac app from an unidentified developer

It's not opening because the app "is damaged"

On M1, M2, etc. it can happen that the app is reported as damaged. Just copy Sales & Dungeons into your Applications folder and execute the following command to allow it to run:

xattr -d com.apple.quarantine "/Applications/Sales & Dungeons.app/"

libusb

To get the libusb version to work on osx you might need to install libusb via homebrew: https://formulae.brew.sh/formula/libusb

brew install libusb

Migrating userdata

The mac bundle will store it's data in your Documents (YOUR_USERNAME/Documents/Sales & Dungeon). If you want to migrate the data from a old version just copy the userdata folder from your old Sales & Dungeons folder to the new location (YOUR_USERNAME/Documents/Sales & Dungeon/userdata).

v1.0.0-rc23

12 Nov 16:45
Compare
Choose a tag to compare
  • Reworked the overview pages

📁 File Explanation

After clicking show all X assets you will be greeted by a multitude of downloadable files. The filenames are in the format

snd-OS-ARCHITECTURE-TAGS-VERSION.zip

Tags

Describes which additional features this file contains.

  • libusb: Contains Raw USB Printing-Support which allows S&D to send data to thermal printer on a lower level. This can be used if other connection mechanisms don't work.
  • headless: Won't open a dedicated window and allows S&D to be accessed via your normal browser. This can make sense for a raspberry pi for example.

Example

  • If you are using windows you could use: snd-windows-v1.0.0.zip
  • If you are using a m2 mac you could use: snd-macos-m1-v1.0.0.zip
  • and so on...

🍎 Mac Bundle

image

From now on Sales & Dungeons is distributed as a normal osx bundle, which means that there is a nice "Sales & Dungeons" application that you can drop into your applications folder just like all the other apps. There are a still a few problems at the moment because the application is not signed.

It's not opening because it's from a unverified developer

If your mac is telling you that this app is from a unverified developer you can allow it via the "Privacy & Security" settings. More info: Open a Mac app from an unidentified developer

It's not opening because the app "is damaged"

On M1, M2, etc. it can happen that the app is reported as damaged. Just copy Sales & Dungeons into your Applications folder and execute the following command to allow it to run:

xattr -d com.apple.quarantine "/Applications/Sales & Dungeons.app/"

libusb

To get the libusb version to work on osx you might need to install libusb via homebrew: https://formulae.brew.sh/formula/libusb

brew install libusb

Migrating userdata

The mac bundle will store it's data in your Documents (YOUR_USERNAME/Documents/Sales & Dungeon). If you want to migrate the data from a old version just copy the userdata folder from your old Sales & Dungeons folder to the new location (YOUR_USERNAME/Documents/Sales & Dungeon/userdata).

v1.0.0-rc22

24 Sep 19:01
Compare
Choose a tag to compare

New Experimental Feature: The Session Grid

snd session grid

The new session grid takes your organization to the next level when using Sales & Dungeons at the table. It allows you to assign Templates or Generators to buttons, arrange them on a grid, and quickly print everything you need without switching between pages. You can open the grid in a dedicated window for fast access while still navigating the rest of the app. Additionally, the grid can be shared via a link that be opened in any web browser, including on mobile devices, so even your players can easily use it on their phones (if they are in the same network).

This feature has been requested several times in the past, and I’m excited to finally implement the first version. The possibilities are endless!

📁 File Explanation

After clicking show all X assets you will be greeted by a multitude of downloadable files. The filenames are in the format

snd-OS-ARCHITECTURE-TAGS-VERSION.zip

Tags

Describes which additional features this file contains.

  • libusb: Contains Raw USB Printing-Support which allows S&D to send data to thermal printer on a lower level. This can be used if other connection mechanisms don't work.
  • headless: Won't open a dedicated window and allows S&D to be accessed via your normal browser. This can make sense for a raspberry pi for example.

Example

  • If you are using windows you could use: snd-windows-v1.0.0.zip
  • If you are using a m2 mac you could use: snd-macos-m1-v1.0.0.zip
  • and so on...

🍎 Mac Bundle

image

From now on Sales & Dungeons is distributed as a normal osx bundle, which means that there is a nice "Sales & Dungeons" application that you can drop into your applications folder just like all the other apps. There are a still a few problems at the moment because the application is not signed.

It's not opening because it's from a unverified developer

If your mac is telling you that this app is from a unverified developer you can allow it via the "Privacy & Security" settings. More info: Open a Mac app from an unidentified developer

It's not opening because the app "is damaged"

On M1, M2, etc. it can happen that the app is reported as damaged. Just copy Sales & Dungeons into your Applications folder and execute the following command to allow it to run:

xattr -d com.apple.quarantine "/Applications/Sales & Dungeons.app/"

libusb

To get the libusb version to work on osx you might need to install libusb via homebrew: https://formulae.brew.sh/formula/libusb

brew install libusb

Migrating userdata

The mac bundle will store it's data in your Documents (YOUR_USERNAME/Documents/Sales & Dungeon). If you want to migrate the data from a old version just copy the userdata folder from your old Sales & Dungeons folder to the new location (YOUR_USERNAME/Documents/Sales & Dungeon/userdata).

v1.0.0-rc19

21 Sep 09:46
Compare
Choose a tag to compare
  • Opening S&D while it's already opened should focus the window
  • AI Models dropdown is now sorted making it a lot easier to view
  • AI Models of OpenAI are now dynamically fetched if API key is present
  • Added lsusb fallback to enumerate usb devices

📁 File Explanation

After clicking show all X assets you will be greeted by a multitude of downloadable files. The filenames are in the format

snd-OS-ARCHITECTURE-TAGS-VERSION.zip

Tags

Describes which additional features this file contains.

  • libusb: Contains Raw USB Printing-Support which allows S&D to send data to thermal printer on a lower level. This can be used if other connection mechanisms don't work.
  • headless: Won't open a dedicated window and allows S&D to be accessed via your normal browser. This can make sense for a raspberry pi for example.

Example

  • If you are using windows you could use: snd-windows-v1.0.0.zip
  • If you are using a m2 mac you could use: snd-macos-m1-v1.0.0.zip
  • and so on...

🍎 Mac Bundle

image

From now on Sales & Dungeons is distributed as a normal osx bundle, which means that there is a nice "Sales & Dungeons" application that you can drop into your applications folder just like all the other apps. There are a still a few problems at the moment because the application is not signed.

It's not opening because it's from a unverified developer

If your mac is telling you that this app is from a unverified developer you can allow it via the "Privacy & Security" settings. More info: Open a Mac app from an unidentified developer

It's not opening because the app "is damaged"

On M1, M2, etc. it can happen that the app is reported as damaged. Just copy Sales & Dungeons into your Applications folder and execute the following command to allow it to run:

xattr -d com.apple.quarantine "/Applications/Sales & Dungeons.app/"

libusb

To get the libusb version to work on osx you might need to install libusb via homebrew: https://formulae.brew.sh/formula/libusb

brew install libusb

Migrating userdata

The mac bundle will store it's data in your Documents (YOUR_USERNAME/Documents/Sales & Dungeon). If you want to migrate the data from a old version just copy the userdata folder from your old Sales & Dungeons folder to the new location (YOUR_USERNAME/Documents/Sales & Dungeon/userdata).

v1.0.0-rc18

19 Sep 06:22
Compare
Choose a tag to compare
  • AI can now be correctly enabled via external printing by putting "aiEnabled": true in the config
  • Show print type description in settings again
  • Added registerConfig([ ]) function that can be called in the javascript of generators to register config entries from inside the template
  • Re-ordered the home page
  • Some minor cleanups

📁 File Explanation

After clicking show all X assets you will be greeted by a multitude of downloadable files. The filenames are in the format

snd-OS-ARCHITECTURE-TAGS-VERSION.zip

Tags

Describes which additional features this file contains.

  • libusb: Contains Raw USB Printing-Support which allows S&D to send data to thermal printer on a lower level. This can be used if other connection mechanisms don't work.
  • headless: Won't open a dedicated window and allows S&D to be accessed via your normal browser. This can make sense for a raspberry pi for example.

Example

  • If you are using windows you could use: snd-windows-v1.0.0.zip
  • If you are using a m2 mac you could use: snd-macos-m1-v1.0.0.zip
  • and so on...

🍎 Mac Bundle

image

From now on Sales & Dungeons is distributed as a normal osx bundle, which means that there is a nice "Sales & Dungeons" application that you can drop into your applications folder just like all the other apps. There are a still a few problems at the moment because the application is not signed.

It's not opening because it's from a unverified developer

If your mac is telling you that this app is from a unverified developer you can allow it via the "Privacy & Security" settings. More info: Open a Mac app from an unidentified developer

It's not opening because the app "is damaged"

On M1, M2, etc. it can happen that the app is reported as damaged. Just copy Sales & Dungeons into your Applications folder and execute the following command to allow it to run:

xattr -d com.apple.quarantine "/Applications/Sales & Dungeons.app/"

libusb

To get the libusb version to work on osx you might need to install libusb via homebrew: https://formulae.brew.sh/formula/libusb

brew install libusb

Migrating userdata

The mac bundle will store it's data in your Documents (YOUR_USERNAME/Documents/Sales & Dungeon). If you want to migrate the data from a old version just copy the userdata folder from your old Sales & Dungeons folder to the new location (YOUR_USERNAME/Documents/Sales & Dungeon/userdata).

v1.0.0-rc17

14 Sep 16:59
Compare
Choose a tag to compare
  • Reworked AI flow
    • Use checkbox instead of button to allow AI permission
    • Added option in settings to always allow AI
    • Cache AI responses based on the seed even after restart
    • AI generated entries of a template can now be printed without saving it first

📁 File Explanation

After clicking show all X assets you will be greeted by a multitude of downloadable files. The filenames are in the format

snd-OS-ARCHITECTURE-TAGS-VERSION.zip

Tags

Describes which additional features this file contains.

  • libusb: Contains Raw USB Printing-Support which allows S&D to send data to thermal printer on a lower level. This can be used if other connection mechanisms don't work.
  • headless: Won't open a dedicated window and allows S&D to be accessed via your normal browser. This can make sense for a raspberry pi for example.

Example

  • If you are using windows you could use: snd-windows-v1.0.0.zip
  • If you are using a m2 mac you could use: snd-macos-m1-v1.0.0.zip
  • and so on...

🍎 Mac Bundle

image

From now on Sales & Dungeons is distributed as a normal osx bundle, which means that there is a nice "Sales & Dungeons" application that you can drop into your applications folder just like all the other apps. There are a still a few problems at the moment because the application is not signed.

It's not opening because it's from a unverified developer

If your mac is telling you that this app is from a unverified developer you can allow it via the "Privacy & Security" settings. More info: Open a Mac app from an unidentified developer

It's not opening because the app "is damaged"

On M1, M2, etc. it can happen that the app is reported as damaged. Just copy Sales & Dungeons into your Applications folder and execute the following command to allow it to run:

xattr -d com.apple.quarantine "/Applications/Sales & Dungeons.app/"

Migrating userdata

The mac bundle will store it's data in your Documents (YOUR_USERNAME/Documents/Sales & Dungeon). If you want to migrate the data from a old version just copy the userdata folder from your old Sales & Dungeons folder to the new location (YOUR_USERNAME/Documents/Sales & Dungeon/userdata).

v1.0.0-rc16

09 Sep 18:05
Compare
Choose a tag to compare
  • Fix external generator printing breaking if no seed was supplied

📁 File Explanation

After clicking show all X assets you will be greeted by a multitude of downloadable files. The filenames are in the format

snd-OS-ARCHITECTURE-TAGS-VERSION.zip

Tags

Describes which additional features this file contains.

  • libusb: Contains Raw USB Printing-Support which allows S&D to send data to thermal printer on a lower level. This can be used if other connection mechanisms don't work.
  • headless: Won't open a dedicated window and allows S&D to be accessed via your normal browser. This can make sense for a raspberry pi for example.

Example

  • If you are using windows you could use: snd-windows-v1.0.0.zip
  • If you are using a m2 mac you could use: snd-macos-m1-v1.0.0.zip
  • and so on...

🍎 Mac Bundle

image

From now on Sales & Dungeons is distributed as a normal osx bundle, which means that there is a nice "Sales & Dungeons" application that you can drop into your applications folder just like all the other apps. There are a still a few problems at the moment because the application is not signed.

It's not opening because it's from a unverified developer

If your mac is telling you that this app is from a unverified developer you can allow it via the "Privacy & Security" settings. More info: Open a Mac app from an unidentified developer

It's not opening because the app "is damaged"

On M1, M2, etc. it can happen that the app is reported as damaged. Just copy Sales & Dungeons into your Applications folder and execute the following command to allow it to run:

xattr -d com.apple.quarantine "/Applications/Sales & Dungeons.app/"

Migrating userdata

The mac bundle will store it's data in your Documents (YOUR_USERNAME/Documents/Sales & Dungeon). If you want to migrate the data from a old version just copy the userdata folder from your old Sales & Dungeons folder to the new location (YOUR_USERNAME/Documents/Sales & Dungeon/userdata).

v1.0.0-rc15

09 Sep 08:15
Compare
Choose a tag to compare
  • Fix generator overview going bonkers

📁 File Explanation

After clicking show all X assets you will be greeted by a multitude of downloadable files. The filenames are in the format

snd-OS-ARCHITECTURE-TAGS-VERSION.zip

Tags

Describes which additional features this file contains.

  • libusb: Contains Raw USB Printing-Support which allows S&D to send data to thermal printer on a lower level. This can be used if other connection mechanisms don't work.
  • headless: Won't open a dedicated window and allows S&D to be accessed via your normal browser. This can make sense for a raspberry pi for example.

Example

  • If you are using windows you could use: snd-windows-v1.0.0.zip
  • If you are using a m2 mac you could use: snd-macos-m1-v1.0.0.zip
  • and so on...

🍎 Mac Bundle

image

From now on Sales & Dungeons is distributed as a normal osx bundle, which means that there is a nice "Sales & Dungeons" application that you can drop into your applications folder just like all the other apps. There are a still a few problems at the moment because the application is not signed.

It's not opening because it's from a unverified developer

If your mac is telling you that this app is from a unverified developer you can allow it via the "Privacy & Security" settings. More info: Open a Mac app from an unidentified developer

It's not opening because the app "is damaged"

On M1, M2, etc. it can happen that the app is reported as damaged. Just copy Sales & Dungeons into your Applications folder and execute the following command to allow it to run:

xattr -d com.apple.quarantine "/Applications/Sales & Dungeons.app/"

Migrating userdata

The mac bundle will store it's data in your Documents (YOUR_USERNAME/Documents/Sales & Dungeon). If you want to migrate the data from a old version just copy the userdata folder from your old Sales & Dungeons folder to the new location (YOUR_USERNAME/Documents/Sales & Dungeon/userdata).