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use baseview's built-in opengl context
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Billy Messenger
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Billy Messenger
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Sep 22, 2022
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@@ -1,8 +1,8 @@ | ||
[package] | ||
name = "egui-baseview" | ||
version = "0.0.0" | ||
version = "0.1.0" | ||
authors = ["Billy Messenger <[email protected]>"] | ||
edition = "2018" | ||
edition = "2021" | ||
description = "A baseview backend for egui" | ||
license = "MIT" | ||
repository = "https://github.com/BillyDM/egui-baseview" | ||
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@@ -15,12 +15,11 @@ readme = "README.md" | |
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[features] | ||
default = ["opengl"] | ||
opengl = ["raw-gl-context", "egui_glow"] | ||
opengl = ["egui_glow", "baseview/opengl"] | ||
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[dependencies] | ||
egui = "0.19" | ||
egui_glow = { version = "0.19", optional = true } | ||
raw-gl-context = { version = "0.1", optional = true } | ||
keyboard-types = { version = "0.6.1", default-features = false } | ||
baseview = { git = "https://github.com/RustAudio/baseview.git", rev = "b3712638bacb3fdf2883cb5aa3f6caed0e91ac8c" } | ||
raw-window-handle = "0.4.2" | ||
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mod renderer; | ||
mod settings; | ||
mod window; | ||
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pub use renderer::RenderSettings; | ||
pub use settings::Settings; | ||
pub use window::{EguiWindow, Queue}; |
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#[cfg(feature = "opengl")] | ||
mod opengl_renderer; | ||
#[cfg(feature = "opengl")] | ||
pub use opengl_renderer::RenderSettings; | ||
#[cfg(feature = "opengl")] | ||
pub(crate) use opengl_renderer::Renderer; |
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