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page_type languages products urlFragment extendedZipContent description
sample
cpp
gdk
simpletexture
path target
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LICENSE
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Kits
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This sample implements an MSAA render target and depth/stencil buffer for a 3D scene using DirectX 12 on Xbox.

SimpleTexture

For more information see this Word document.

Privacy statement

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Trademarks

This project may contain trademarks or logos for projects, products, or services. Authorized use of Microsoft trademarks or logos is subject to and must follow Microsoft's Trademark & Brand Guidelines. Use of Microsoft trademarks or logos in modified versions of this project must not cause confusion or imply Microsoft sponsorship. Any use of third-party trademarks or logos are subject to those third-party's policies.