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My java game which is a lot like Adventure for the Atari 2600, but expanded.

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Taira

My java game which is a lot like Adventure for the Atari 2600, but expanded.

Compiling

Download all the files to a directory and use the following to recompile the class files.

$ javac Taira.java

Running

Make sure that labyrinth.txt, sprites.txt, and itemlist.txt are in the directory with the class files. These files are in an XML-like format that provides the data for the game world. In order to run the game, use the following:

$ java Taira

Playing

Use the arrow keys and the spacebar to move around and use the current object. The WASD keys let you select an object in the inventory display on the bottom of the screen. The current object is outlined by a cursor square. X will let you drop an object. The F1 key will reset the player in front of the home castle and rearrange objects within the game. F2 will reset the player to the front of the home castle, alive again. Opening a gate requires only that you have the correct key selected in your inventory when you touch it.

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My java game which is a lot like Adventure for the Atari 2600, but expanded.

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