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Caffeinix edited this page Jun 25, 2012
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Welcome to the MCModeler wiki! This wiki is primarily intended as a resource for developers (see the Development page), but contains some useful information for users of the app as well.
- Horizontal movement uses the standard WASD control scheme, which should be familiar to you if you play Minecraft.
- Vertical movement uses E to go up and C to go down. Yes, I know this is different from Minecraft, but when I wrote that code Creative mode didn't exist yet. I'll probably change it later.
- Looking around is done with the mouse, also like Minecraft, but you must click and drag in the 3D preview window for the mouselook to become active. This is so that MCModeler doesn't lock your mouse focus when you're trying to do other things (like edit the world).
- Drawing blocks is done by left-clicking in the editor window with a block selected in the block picker at the bottom of the window.
- Erasing blocks is done by right-clicking.
- Changing the orientation of blocks is done by left-clicking on a block in the editor with that same block selected in the block picker. For example, if you want to turn your furnace 90 degrees, select the furnace in the block picker and click on your already placed furnace.
- Drawing lines is done by left clicking in the editor, then holding shift and left-clicking somewhere else. Note that there are some bugs in the line drawing algorithm right now, so it's best to start your line on the left and end on the right.
- Flood fill can be done by holding down Control (or Command if you're on the Mac) and left-clicking in the middle of an enclosed space. (Clicking in a space that is not fully enclosed will flood fill a vast number of blocks on the infinite canvas before it finally gives up. I don't recommend it.)