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4.3.2 大更新 Release版本
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caishangqi committed Jun 21, 2020
1 parent 65dbda4 commit a3206fb
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Showing 41 changed files with 30,440 additions and 22,138 deletions.
14 changes: 14 additions & 0 deletions config/Embersified.cfg
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# Configuration file

general {
# Embers energy generating blocks can produce Forge Energy
B:"Embers Can Produce FE"=true

# Forge Energy amount equals default Ember amount (10) times this number
D:"Embers Multiplier"=100.0

# FE generating blocks can produce Embers energy
B:"FE Can Produce Embers"=false
}


2 changes: 1 addition & 1 deletion config/InvTweaks/InvTweaks.cfg
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#Inventory Tweaks Configuration
#(Regarding shortcuts, all key names can be found at: http://legacy.lwjgl.org/javadoc/org/lwjgl/input/Keyboard.html)
#Tue Jun 16 17:02:40 PDT 2020
#Sat Jun 20 20:36:48 PDT 2020
enableMiddleClick=true
showChestButtons=true
enableSortingOnPickup=false
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44 changes: 44 additions & 0 deletions config/Practical-Logistics/Main-Config.cfg
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# Configuration file

sapphire_ore {
# the chance of a sapphire ore spawning [range: 1 ~ 500, default: 15]
I:Chance=15

# Should Sapphire Ore be spawned in the world. [default: true]
B:"Generate Ore"=true

# the largest amount of sapphire found in one vein [range: 1 ~ 500, default: 8]
I:"Max Vein Size"=8

# the maximum Y coord where this will spawn [range: 1 ~ 500, default: 16]
I:"Max Y"=16

# the smallest amount of sapphire found in one vein [range: 1 ~ 500, default: 2]
I:"Min Vein Size"=2

# the minimum Y coord where this will spawn [range: 1 ~ 500, default: 2]
I:"Min Y"=2
}


settings {
# how frequently to update energy, increase if server is lagging [range: 0 ~ 100, default: 10]
I:"Energy Reader Rate"=10

# how frequently to update fluids, increase if server is lagging [range: 0 ~ 100, default: 10]
I:"Fluid Reader Rate"=10

# how frequently to update info, increase if server is lagging [range: 0 ~ 100, default: 20]
I:"Info Reader Rate"=20

# how frequently to update inventories, increase if server is lagging [range: 0 ~ 100, default: 20]
I:"Inventory Reader Rate"=20

# logs when anything is connected to and from a networks, good for debugging [default: false]
B:"Log Connection Events"=false

# how frequently to update each Transfer Node, increase if server is lagging [range: 0 ~ 100, default: 20]
I:"Transfer Network Rate"=20
}


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