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Added 'stagger animation start times' property to AnimatedSprite nodes. This is useful for when you have multiple instanced of the same animation and you won't them to run at different times so they aren't on the same exact timing.
Can now get and set the Node2D's property z_index_relative_to_parent from the python-api.
Abstracting SDL2 references from the engine project.
Refactored input a bit to prepare to send input events to scripting apis (python-api for now). Also fixed bugs with some inputs overwriting others and right analog and left trigger values being swapped.
Bug fix: Not including the embeddable python zip for windows export from the editor.