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Merge pull request #4 from a1640727878/master
Create Simplified Chinese
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{ | ||
"playerex.container": "玩家属性", | ||
"playerex.page.player_attributes": "属性", | ||
"playerex.page.player_resistances": "抗性", | ||
"playerex.config.client.enablegui": "启用/禁用自定义GUI。", | ||
"playerex.config.common.constitution": "体质", | ||
"playerex.config.common.strength": "力量", | ||
"playerex.config.common.dexterity": "敏捷", | ||
"playerex.config.common.intelligence": "智力", | ||
"playerex.config.common.luckiness": "幸运", | ||
"attribute.name.playerex.experience": "经验", | ||
"attribute.name.playerex.level": "等级", | ||
"attribute.name.playerex.skillpoints": "属性点", | ||
"attribute.name.playerex.constitution": "体质", | ||
"attribute.name.playerex.strength": "力量", | ||
"attribute.name.playerex.dexterity": "敏捷", | ||
"attribute.name.playerex.intelligence": "智力", | ||
"attribute.name.playerex.luckiness": "幸运", | ||
"attribute.name.playerex.health_regen": "生命恢复", | ||
"attribute.name.playerex.health_regen_amp": "生命恢复倍率", | ||
"attribute.name.playerex.damage_reduction": "伤害减免", | ||
"attribute.name.playerex.fire_resistance": "火焰抗性", | ||
"attribute.name.playerex.lava_resistance": "岩浆抗性", | ||
"attribute.name.playerex.explosion_resistance": "爆炸抗性", | ||
"attribute.name.playerex.falling_resistance": "摔落抗性", | ||
"attribute.name.playerex.poison_resistance": "中毒抗性", | ||
"attribute.name.playerex.wither_resistance": "凋零抗性", | ||
"attribute.name.playerex.drowning_resistance": "溺水抗性", | ||
"attribute.name.playerex.melee_crit_damage": "暴击伤害(近)", | ||
"attribute.name.playerex.melee_crit_chance": "暴击机率(近)", | ||
"attribute.name.playerex.evasion": "闪避", | ||
"attribute.name.playerex.ranged_damage": "远程伤害", | ||
"attribute.name.playerex.ranged_crit_damage": "暴击伤害(远)", | ||
"attribute.name.playerex.ranged_crit_chance": "暴击机率(远)", | ||
"attribute.name.playerex.lifesteal": "吸血", | ||
"playerex.attribute.level": "等级: +%s (%s%s)", | ||
"playerex.attribute.level.alt": "玩家等级,与附魔等级是分开的,每升级一级获得一点属性点.", | ||
"playerex.attribute.skillpoints": "属性点: +%s", | ||
"playerex.attribute.skillpoints.alt": "显示你还有多少属性点,用给增加下面那五个基础属性.", | ||
"playerex.attribute.constitution": "体质: +%s", | ||
"playerex.attribute.constitution.alt0": "+1 血量", | ||
"playerex.attribute.constitution.alt1": "+1%% 击退抗性(递减)", | ||
"playerex.attribute.strength": "力量: +%s", | ||
"playerex.attribute.strength.alt0": "+0.02/秒 生命恢复", | ||
"playerex.attribute.strength.alt1": "+0.25 近站伤害", | ||
"playerex.attribute.strength.alt2": "+0.25 护甲(递减)", | ||
"playerex.attribute.dexterity": "敏捷: +%s", | ||
"playerex.attribute.dexterity.alt0": "+0.08 格/秒 移动速度(递减)", | ||
"playerex.attribute.dexterity.alt1": "+5%% 暴击伤害(近)(递减)", | ||
"playerex.attribute.dexterity.alt2": "+0.1 攻击速度(近)(递减)", | ||
"playerex.attribute.dexterity.alt3": "+0.25 暴击伤害(远)", | ||
"playerex.attribute.intelligence": "智力: +%s", | ||
"playerex.attribute.intelligence.alt0": "+5%% 暴击伤害(远)(递减)", | ||
"playerex.attribute.intelligence.alt1": "+2%% 吸血(递减)", | ||
"playerex.attribute.intelligence.alt2": "+1%% 生命恢复与倍率(递减)", | ||
"playerex.attribute.luckiness": "幸运: +%s", | ||
"playerex.attribute.luckiness.alt0": "+1 运气.", | ||
"playerex.attribute.luckiness.alt1": "+2%% 暴击机率(近)(递减)", | ||
"playerex.attribute.luckiness.alt2": "+2%% 暴击机率(远)(递减)", | ||
"playerex.attribute.luckiness.alt3": "+2%% 闪避(递减)", | ||
"playerex.attribute.health": "血量: %s/%s", | ||
"playerex.attribute.health.alt0": "当前生命 / 最大生命. \n生命恢复: 每秒恢复的生命. \n生命恢复倍率: 玩家每次恢复的额外增加的治疗量.", | ||
"playerex.attribute.health.alt1": "生命恢复: +", | ||
"playerex.attribute.health.alt2": "生命恢复倍率: +", | ||
"playerex.attribute.armor": "护甲: +%s", | ||
"playerex.attribute.armor.alt0": "护甲: 原版的盔甲属性. \n韧性: 原版的盔甲韧性属性.", | ||
"playerex.attribute.armor.alt1": "韧性: +", | ||
"playerex.attribute.attack_speed": "攻击速度: +%s", | ||
"playerex.attribute.attack_speed.alt": "原版武器上的攻击速度.", | ||
"playerex.attribute.melee": "近站伤害: +%s", | ||
"playerex.attribute.melee.alt0": "暴击伤害: ", | ||
"playerex.attribute.melee.alt1": "暴击机率: ", | ||
"playerex.attribute.ranged": "远程伤害: +%s", | ||
"playerex.attribute.ranged.alt0": "暴击伤害: ", | ||
"playerex.attribute.ranged.alt1": "暴击机率: ", | ||
"playerex.attribute.evasion": "闪避: +%s%s", | ||
"playerex.attribute.evasion.alt": "完全躲避弹射物的概率.", | ||
"playerex.attribute.lifesteal": "吸血: +%s%s", | ||
"playerex.attribute.lifesteal.alt": "近战攻击恢复生命的比例.", | ||
"playerex.attribute.luck": "运气: +%s", | ||
"playerex.attribute.luck.alt": "原版幸运属性.", | ||
"playerex.attribute.gravity": "重力: +%s", | ||
"playerex.attribute.gravity.alt": "重力: 数值越小,跳得越高.", | ||
"playerex.attribute.reach_distance": "手臂长度: +%s", | ||
"playerex.attribute.reach_distance.alt": "你最远可以够到的距离", | ||
"playerex.attribute.movement_speed": "移动速度: +%s", | ||
"playerex.attribute.movement_speed.alt": "在地上移动的速度, 单位 格/秒.", | ||
"playerex.attribute.swim_speed": "游泳速度: +%s", | ||
"playerex.attribute.swim_speed.alt": "在水中移动的速度,单位 格/秒.", | ||
"playerex.attribute.knockback_resistance": "击退抗性: +%s", | ||
"playerex.attribute.knockback_resistance.alt": "击退抗性: +", | ||
"playerex.attribute.damage_reduction": "伤害减免: +%s", | ||
"playerex.attribute.damage_reduction.alt": "伤害减免: +", | ||
"playerex.attribute.fire_resistance": "火焰抗性: +%s", | ||
"playerex.attribute.fire_resistance.alt": "火焰抗性: +", | ||
"playerex.attribute.lava_resistance": "岩浆抗性: +%s", | ||
"playerex.attribute.lava_resistance.alt": "岩浆抗性: +", | ||
"playerex.attribute.explosion_resistance": "爆炸抗性: +%s", | ||
"playerex.attribute.explosion_resistance.alt": "爆炸抗性: +", | ||
"playerex.attribute.falling_resistance": "摔落抗性: +%s", | ||
"playerex.attribute.falling_resistance.alt": "摔落抗性: +", | ||
"playerex.attribute.poison_resistance": "中毒抗性: +%s", | ||
"playerex.attribute.poison_resistance.alt": "中毒抗性: +", | ||
"playerex.attribute.wither_resistance": "凋零抗性: +%s", | ||
"playerex.attribute.wither_resistance.alt": "凋零抗性: +", | ||
"playerex.attribute.drowning_resistance": "溺水抗性: +%s", | ||
"playerex.attribute.drowning_resistance.alt": "溺水抗性: +" | ||
} |