This repository has been archived by the owner on Jun 27, 2020. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 1
Home
ColonelThirtyTwo edited this page Oct 15, 2012
·
4 revisions
LuJGL is an assistant library to make using OpenGL with LuaJIT+FFI easier. It uses GLFW for window creation and input, and optionally stb_image (compiled as a shared library) for texture loading.
-
require()
the library. LuJGL will load OpenGL and others at this point. - Call
lujgl.initialize(window_title, width, height)
. Width and height are optional and default to 640x480. - Call
lujgl.setIdleCallback(func)
to set a function to be called to do application logic. - Call
lujgl.setRenderCallback(func)
to set a function to draw the scene. - Call
lujgl.setEventCallback(func)
to set a function to handle window events. The callback function takes at least one argument, which is the event type (string). The rest of the arguments are event-specific values. The event callback may return something depending on the event type. - Call
lujgl.mainLoop()
begin the main loop. - Signal the main loop to stop by using the
lujgl.signalQuit
function.
LuJGL loads the following libraries:
-
lujgl.gl
: OpenGL Functions -
lujgl.glconst
: OpenGL Constants -
lujgl.glu
: GLU -
lujgl.glfw
: GLFW -
lujgl.stb_image
: stb_image (nil if not loaded) -
lujgl.glext
: Not a "library", but a special table with metamethods to automatically load (and cache) extension functions (ex.lujgl.glext.glCompressedTexImage2DARB
)
-
lujgl.getTime()
: Equivalent tolujgl.glfw.glfwGetTime
-
lujgl.fps()
: Returns frames rendered divided by the time passed since this function was last called. -
lujgl.loadTexture(filepath, fchannels, mipmaps, wrap)
: Loads an image from disk using stb_image. Not available if stb_image isn't loaded. -
lujgl.begin2D()
: Sets up matrices and settings for 2D rendering in screen-space (for HUDs, etc.) -
lujgl.end2D()
: Ends 2D rendering and restores the settings from when lujgl.begin2D was called.
-
close
: Called when the window is closing. Return true to cancel the close action. -
key
: Key event. Takes parameters:-
down
: Boolean down state -
key
: Either a character long string with the key value or a number containing the key code
-
-
mouse
: Mouse click event. Takes parameters:-
button
: Mouse button -
down
: Boolean down state -
x, y
: Mouse coordinates
-
-
motion
: Mouse move event. Takes parameters:-
x, y
: New mouse coordinates
-