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Merge pull request #3000 from ViralReaction/Darkness-Shooting-Error-I…
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…ncrease

Darkness Shooting Harder
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N7Huntsman authored Mar 31, 2024
2 parents bce085b + 0b291ee commit 4d2da34
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion Source/CombatExtended/CombatExtended/ShiftVecReport.cs
Original file line number Diff line number Diff line change
Expand Up @@ -51,7 +51,7 @@ public float enviromentShift
{
if (enviromentShiftInt < 0)
{
enviromentShiftInt = ((blindFiring ? 1 : lightingShift) * 3.5f + weatherShift * 1.5f) * CE_Utility.LightingRangeMultiplier(shotDist) + smokeDensity;
enviromentShiftInt = ((blindFiring ? 1 : lightingShift) * 7f + weatherShift * 1.5f) * CE_Utility.LightingRangeMultiplier(shotDist) + smokeDensity;
}
return enviromentShiftInt;
}
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