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<?xml version="1.0" encoding="UTF-8"?> | ||
<Defs> | ||
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<!-- ==================== Categories ========================== --> | ||
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<ThingCategoryDef> | ||
<defName>AmmoMortarShellHeavy</defName> | ||
<label>artillery shell</label> | ||
<parent>AmmoShells</parent> | ||
<iconPath>UI/Icons/ThingCategories/CaliberCannon</iconPath> | ||
</ThingCategoryDef> | ||
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<!-- ==================== AmmoSet ========================== --> | ||
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<CombatExtended.AmmoSetDef> | ||
<defName>AmmoSet_ArtilleryShell</defName> | ||
<label>artillery shell</label> | ||
<ammoTypes> | ||
<Ammo_ArtilleryShell_HE>Bullet_155mmHowitzerShell_HE</Ammo_ArtilleryShell_HE> | ||
<Ammo_ArtilleryShell_HE_HFuzed>Bullet_155mmHowitzerShell_HE_HFuzed</Ammo_ArtilleryShell_HE_HFuzed> | ||
<Ammo_ArtilleryShell_Incendiary>Bullet_155mmHowitzerShell_Incendiary</Ammo_ArtilleryShell_Incendiary> | ||
<Ammo_ArtilleryShell_EMP>Bullet_155mmHowitzerShell_EMP</Ammo_ArtilleryShell_EMP> | ||
<Ammo_ArtilleryShell_Smoke>Bullet_155mmHowitzerShell_Smoke</Ammo_ArtilleryShell_Smoke> | ||
</ammoTypes> | ||
<isMortarAmmoSet>true</isMortarAmmoSet> | ||
</CombatExtended.AmmoSetDef> | ||
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<!-- ==================== Ammo ========================== --> | ||
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<ThingDef Class="CombatExtended.AmmoDef" Name="HeavyMortarShellBase" ParentName="HeavyAmmoBase" Abstract="True"> | ||
<description>Large cannon shell used by howitzers.</description> | ||
<thingCategories> | ||
<li>AmmoMortarShellHeavy</li> | ||
</thingCategories> | ||
<stackLimit>25</stackLimit> | ||
<tradeTags> | ||
<li>CE_AutoEnableTrade</li> | ||
<li>CE_AutoEnableCrafting_TableMachining</li> | ||
</tradeTags> | ||
<statBases> | ||
<MaxHitPoints>300</MaxHitPoints> | ||
<Mass>46.7</Mass> | ||
<Bulk>47.67</Bulk> | ||
</statBases> | ||
<cookOffFlashScale>40</cookOffFlashScale> | ||
<cookOffSound>MortarBomb_Explode</cookOffSound> | ||
<isMortarAmmo>true</isMortarAmmo> | ||
</ThingDef> | ||
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<ThingDef Class="CombatExtended.AmmoDef" ParentName="HeavyMortarShellBase"> | ||
<defName>Ammo_ArtilleryShell_HE</defName> | ||
<label>artillery shell (HE)</label> | ||
<graphicData> | ||
<texPath>Things/Ammo/Cannon/Howitzer/HE</texPath> | ||
<graphicClass>Graphic_StackCount</graphicClass> | ||
</graphicData> | ||
<statBases> | ||
<MarketValue>384.6</MarketValue> | ||
</statBases> | ||
<ammoClass>GrenadeHE</ammoClass> | ||
<detonateProjectile>Bullet_155mmHowitzerShell_HE</detonateProjectile> | ||
</ThingDef> | ||
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<ThingDef Class="CombatExtended.AmmoDef" ParentName="HeavyMortarShellBase"> | ||
<defName>Ammo_ArtilleryShell_HE_HFuzed</defName> | ||
<label>artillery shell (Airburst)</label> | ||
<graphicData> | ||
<texPath>Things/Ammo/Cannon/Howitzer/AB</texPath> | ||
<graphicClass>Graphic_StackCount</graphicClass> | ||
</graphicData> | ||
<statBases> | ||
<MarketValue>449.6</MarketValue> | ||
</statBases> | ||
<ammoClass>GrenadeHETF</ammoClass> | ||
<detonateProjectile>Bullet_155mmHowitzerShell_HE</detonateProjectile> | ||
</ThingDef> | ||
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<ThingDef Class="CombatExtended.AmmoDef" ParentName="HeavyMortarShellBase"> | ||
<defName>Ammo_ArtilleryShell_Incendiary</defName> | ||
<label>artillery shell (Incendiary)</label> | ||
<graphicData> | ||
<texPath>Things/Ammo/Cannon/Howitzer/INC</texPath> | ||
<graphicClass>Graphic_StackCount</graphicClass> | ||
</graphicData> | ||
<statBases> | ||
<MarketValue>283.1</MarketValue> | ||
</statBases> | ||
<ammoClass>GrenadeIncendiary</ammoClass> | ||
<detonateProjectile>Bullet_155mmHowitzerShell_Incendiary</detonateProjectile> | ||
</ThingDef> | ||
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<ThingDef Class="CombatExtended.AmmoDef" ParentName="HeavyMortarShellBase"> | ||
<defName>Ammo_ArtilleryShell_EMP</defName> | ||
<label>artillery shell (EMP)</label> | ||
<graphicData> | ||
<texPath>Things/Ammo/Cannon/Howitzer/EMP</texPath> | ||
<graphicClass>Graphic_StackCount</graphicClass> | ||
</graphicData> | ||
<statBases> | ||
<MarketValue>673.94</MarketValue> | ||
</statBases> | ||
<ammoClass>GrenadeEMP</ammoClass> | ||
<detonateProjectile>Bullet_155mmHowitzerShell_EMP</detonateProjectile> | ||
</ThingDef> | ||
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<ThingDef Class="CombatExtended.AmmoDef" ParentName="HeavyMortarShellBase"> | ||
<defName>Ammo_ArtilleryShell_Smoke</defName> | ||
<label>artillery shell (Smoke)</label> | ||
<graphicData> | ||
<texPath>Things/Ammo/Cannon/Howitzer/SMK</texPath> | ||
<graphicClass>Graphic_StackCount</graphicClass> | ||
</graphicData> | ||
<statBases> | ||
<MarketValue>262.5</MarketValue> | ||
</statBases> | ||
<ammoClass>Smoke</ammoClass> | ||
<spawnAsSiegeAmmo>false</spawnAsSiegeAmmo> | ||
<detonateProjectile>Bullet_155mmHowitzerShell_Smoke</detonateProjectile> | ||
</ThingDef> | ||
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<!-- ==================== Recipes ========================== --> | ||
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<RecipeDef ParentName="ArtilleryAmmoRecipeBase"> | ||
<defName>MakeAmmo_ArtilleryShell_HE</defName> | ||
<label>make artillery shells (HE) x2</label> | ||
<description>Craft 2 artillery shells (HE).</description> | ||
<jobString>Making artillery shells (HE).</jobString> | ||
<researchPrerequisite Inherit="False" /> | ||
<researchPrerequisites> | ||
<li>Mortars</li> | ||
<li>CE_TurretHeavyWeapons</li> | ||
</researchPrerequisites> | ||
<workAmount>17400</workAmount> | ||
<ingredients> | ||
<li> | ||
<filter> | ||
<thingDefs> | ||
<li>Steel</li> | ||
</thingDefs> | ||
</filter> | ||
<count>94</count> | ||
</li> | ||
<li> | ||
<filter> | ||
<thingDefs> | ||
<li>ComponentIndustrial</li> | ||
</thingDefs> | ||
</filter> | ||
<count>2</count> | ||
</li> | ||
<li> | ||
<filter> | ||
<thingDefs> | ||
<li>FSX</li> | ||
</thingDefs> | ||
</filter> | ||
<count>17</count> | ||
</li> | ||
</ingredients> | ||
<fixedIngredientFilter> | ||
<thingDefs> | ||
<li>Steel</li> | ||
<li>ComponentIndustrial</li> | ||
<li>FSX</li> | ||
</thingDefs> | ||
</fixedIngredientFilter> | ||
<products> | ||
<Ammo_ArtilleryShell_HE>2</Ammo_ArtilleryShell_HE> | ||
</products> | ||
</RecipeDef> | ||
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<RecipeDef ParentName="ArtilleryAmmoRecipeBase"> | ||
<defName>MakeAmmo_ArtilleryShell_HE_HFuzed</defName> | ||
<label>make artillery shells (Airburst) x2</label> | ||
<description>Craft 2 155mm (Airburst) artillery shells.</description> | ||
<jobString>Making 155mm (Airburst) artillery shells.</jobString> | ||
<researchPrerequisite Inherit="False" /> | ||
<researchPrerequisites> | ||
<li>Mortars</li> | ||
<li>CE_TurretHeavyWeapons</li> | ||
</researchPrerequisites> | ||
<workAmount>18600</workAmount> | ||
<ingredients> | ||
<li> | ||
<filter> | ||
<thingDefs> | ||
<li>Steel</li> | ||
</thingDefs> | ||
</filter> | ||
<count>94</count> | ||
</li> | ||
<li> | ||
<filter> | ||
<thingDefs> | ||
<li>ComponentIndustrial</li> | ||
</thingDefs> | ||
</filter> | ||
<count>4</count> | ||
</li> | ||
<li> | ||
<filter> | ||
<thingDefs> | ||
<li>FSX</li> | ||
</thingDefs> | ||
</filter> | ||
<count>17</count> | ||
</li> | ||
</ingredients> | ||
<fixedIngredientFilter> | ||
<thingDefs> | ||
<li>Steel</li> | ||
<li>ComponentIndustrial</li> | ||
<li>FSX</li> | ||
</thingDefs> | ||
</fixedIngredientFilter> | ||
<products> | ||
<Ammo_ArtilleryShell_HE_HFuzed>2</Ammo_ArtilleryShell_HE_HFuzed> | ||
</products> | ||
<skillRequirements> | ||
<Crafting>5</Crafting> | ||
</skillRequirements> | ||
</RecipeDef> | ||
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<RecipeDef ParentName="ArtilleryAmmoRecipeBase"> | ||
<defName>MakeAmmo_ArtilleryShell_Incendiary</defName> | ||
<label>make artillery shells (Incendiary) x2</label> | ||
<description>Craft 2 artillery shells (Incendiary).</description> | ||
<jobString>Making artillery shell (Incendiary).</jobString> | ||
<researchPrerequisite Inherit="False" /> | ||
<researchPrerequisites> | ||
<li>Mortars</li> | ||
<li>CE_TurretHeavyWeapons</li> | ||
</researchPrerequisites> | ||
<workAmount>12600</workAmount> | ||
<ingredients> | ||
<li> | ||
<filter> | ||
<thingDefs> | ||
<li>Steel</li> | ||
</thingDefs> | ||
</filter> | ||
<count>94</count> | ||
</li> | ||
<li> | ||
<filter> | ||
<thingDefs> | ||
<li>ComponentIndustrial</li> | ||
</thingDefs> | ||
</filter> | ||
<count>2</count> | ||
</li> | ||
<li> | ||
<filter> | ||
<thingDefs> | ||
<li>Prometheum</li> | ||
</thingDefs> | ||
</filter> | ||
<count>5</count> | ||
</li> | ||
</ingredients> | ||
<fixedIngredientFilter> | ||
<thingDefs> | ||
<li>Steel</li> | ||
<li>ComponentIndustrial</li> | ||
<li>Prometheum</li> | ||
</thingDefs> | ||
</fixedIngredientFilter> | ||
<products> | ||
<Ammo_ArtilleryShell_Incendiary>2</Ammo_ArtilleryShell_Incendiary> | ||
</products> | ||
</RecipeDef> | ||
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||
<RecipeDef ParentName="ArtilleryAmmoRecipeBase"> | ||
<defName>MakeAmmo_ArtilleryShell_EMP</defName> | ||
<label>make artillery shells (EMP) x2</label> | ||
<description>Craft 2 artillery shells (EMP).</description> | ||
<jobString>Making artillery shells (EMP).</jobString> | ||
<researchPrerequisite Inherit="False" /> | ||
<researchPrerequisites> | ||
<li>Mortars</li> | ||
<li>CE_TurretHeavyWeapons</li> | ||
<li>MicroelectronicsBasics</li> | ||
</researchPrerequisites> | ||
<workAmount>18400</workAmount> | ||
<ingredients> | ||
<li> | ||
<filter> | ||
<thingDefs> | ||
<li>Steel</li> | ||
</thingDefs> | ||
</filter> | ||
<count>94</count> | ||
</li> | ||
<li> | ||
<filter> | ||
<thingDefs> | ||
<li>ComponentIndustrial</li> | ||
</thingDefs> | ||
</filter> | ||
<count>15</count> | ||
</li> | ||
</ingredients> | ||
<fixedIngredientFilter> | ||
<thingDefs> | ||
<li>Steel</li> | ||
<li>ComponentIndustrial</li> | ||
</thingDefs> | ||
</fixedIngredientFilter> | ||
<products> | ||
<Ammo_ArtilleryShell_EMP>2</Ammo_ArtilleryShell_EMP> | ||
</products> | ||
</RecipeDef> | ||
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<RecipeDef ParentName="ArtilleryAmmoRecipeBase"> | ||
<defName>MakeAmmo_ArtilleryShell_Smoke</defName> | ||
<label>make artillery shells (Smoke) x2</label> | ||
<description>Craft 2 artillery shells (Smoke).</description> | ||
<jobString>Making artillery shells (Smoke).</jobString> | ||
<researchPrerequisite Inherit="False" /> | ||
<researchPrerequisites> | ||
<li>Mortars</li> | ||
<li>CE_TurretHeavyWeapons</li> | ||
</researchPrerequisites> | ||
<workAmount>11400</workAmount> | ||
<ingredients> | ||
<li> | ||
<filter> | ||
<thingDefs> | ||
<li>Steel</li> | ||
</thingDefs> | ||
</filter> | ||
<count>90</count> | ||
</li> | ||
<li> | ||
<filter> | ||
<thingDefs> | ||
<li>ComponentIndustrial</li> | ||
</thingDefs> | ||
</filter> | ||
<count>2</count> | ||
</li> | ||
<li> | ||
<filter> | ||
<thingDefs> | ||
<li>Prometheum</li> | ||
</thingDefs> | ||
</filter> | ||
<count>3</count> | ||
</li> | ||
</ingredients> | ||
<fixedIngredientFilter> | ||
<thingDefs> | ||
<li>Steel</li> | ||
<li>Prometheum</li> | ||
<li>ComponentIndustrial</li> | ||
</thingDefs> | ||
</fixedIngredientFilter> | ||
<products> | ||
<Ammo_ArtilleryShell_Smoke>2</Ammo_ArtilleryShell_Smoke> | ||
</products> | ||
</RecipeDef> | ||
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</Defs> |
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