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@N7Huntsman N7Huntsman released this 22 Jul 08:03
· 10260 commits to Development since this release
51395a6

Combat Extended 4.0 “War Never Changes”

Features

  • Update to Rimworld version 1.3.
  • Patch Ideology content.
  • The visibility of the Rigging and Backpack layers can now be toggled from the main menu in mod settings.
  • Headgear can now be patched to show or hide beards and/or hair.
  • Night vision stat that can be added to races, implants, apparel, and weapons to reduce the effect of darkness on shooting accuracy. Darkness now has a much greater impact on ranged accuracy.
  • New artwork for Backpacks and Tactical Rigs (Thanks, Luizi!)

Fixes

  • Animal melee attacks will no longer damage internal organs.
  • Fixed an error caused by weapons that don’t use ammo.

Compatibility

  • Add integrated patches for the following mods:
    o Darkest Rim: Core
  • Updated integrated patches for the following mods:
    o [O21] Forgotten Realms
    o Ancient Fallout Armory
    o Bastyon
    o Kit's Industrial Weapons
    o Mass Effect – Playable Geth
    o Rim-Hivers!
    o Rim-Sheks!
    o The Joris Experience
    o Vanilla Apparel Expanded – Accessories
    o Vanilla Weapons Expanded – Grenades
    o Vanilla Factions Expanded – Medieval
    o Vanilla Factions Expanded - Vikings

Balance

  • Darkness and weather now have a far greater impact on the accuracy of ranged attacks, especially at long distances.
  • Increased the base mass of power armor helmets to 4.8.

Misc.

  • Ears are no longer considered ‘squishy` parts. If destroyed by a projectile, excess damage will no longer damage the pawn’s head.
  • The Backpack layer is now rendered as utility pack layer.
  • With the removal of ‘MenuHidden’ from vanilla, it has been incorporated as comp.
  • Added heavy ammo to Royalty traders.

Notes:

  • Releases for Rimworld version 1.2 can be found on the Github releases page.
  • Please note that due to the 1.3 update, the list of Supported Mods is not guaranteed to be accurate. The team will be working as mods update over the next several weeks to update the list and integrated patches.