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@N7Huntsman N7Huntsman released this 16 Jun 06:25
· 6893 commits to Development since this release
860f4ef

Combat Extended 4.7 “Superior Firepower”

Features

  • Added support for VFE: Security long range artillery bombardment.
  • Added apparel and armor autopatcher.
  • Added gun autopatcher.
  • New textures and shaderType for melee shields.

Fixes

  • Fixed the melee shield rendering with the incorrect shaderType.
  • Fixed a bug where FSX and Promethum weren’t exploding when damaged.
  • Fixed an issue where the unfinishedThingDef of ‘Steeled’ items was sometimes appearing made of inappropriate materials.
  • Fixed an issue with apparel armor when using Generic Ammo mode.
  • Fixed some odd behavior related to the mech ammo beacon from mechanoid sieges.

Compatibility

  • Add integrated patches for the following mods:
    o Antinium
    o Bori race
    o Edge of Descension
    o Erin's Viera
    o Mechanized Armor Set
    o Mechanoid Bench 3
    o Miho, the Celestial Fox
    o Moyo - Light in the Abyss
    o Reinforced Mechanoids: Tyrikan-Line
    o Vanilla Weapons Expanded - Makeshift
    o WarCasket Gundam Addon
    o Yet Another Prosthetic Expansion Mod - Core
  • Updated integrated patches for the following mods:
    o A Dog Said... Animal Prosthetics
    o Alpha Animals
    o Androids
    o Anima Animals - Community Pack
    o Anima Animals
    o Arachne Race
    o Combat Enthusiast's Collection
    o Dragons Descent
    o Erin's Au Ra
    o Expanded Prosthetics and Organ Engineering - Forked
    o Erin's Critter Collection
    o High Caliber
    o Vanilla Factions Expanded – Insectoids
    o [FSF] Advanced Bionics Expansion
    o Vanilla Armour Expanded
    o Vanilla Animals Expanded
    o The Joris Experience
    o Starship Troopers Arachnids
    o [LF] Red Dawn
    o Magical Menagerie
    o Mechanite Plague
    o Medieval Overhaul
    o Midworld Weaponry Expanded
    o Moyo from the Depth
    o [Pratt] WWII Weapons Pack (Vanilla)
    o Rambo Weapons Pack
    o Red Horse Faction Collection
    o Rimfire
    o Rimmu-Nation – Weapons
    o Rimsenal Collection
    o Save Our Ship 2
    o Soviet Armory
    o Vanilla Factions Expanded – Pirates
    o Vanilla Factions Expanded - Vikings
    o Vanilla Furniture Expanded – Security
    o Vanilla Ideology Expanded – Dryads
    o Vanilla Weapons Expanded – Frontier
    o Vanilla Weapons Expanded - Heavy Weapons
    o Vanilla Weapons Expanded – Quickdraw

Balance

  • Various adjustments to fragmentation; speed, damage, gravity factor, and explosion angle.
  • Removed various unnecessary patches to animal body size.
  • Gave humans back their bite attack.
  • Decreased flak cannon cooldown and warmup times.
  • The Shooting Frenzy inspiration now gives +20% aiming accuracy.
  • Explosions now have a three-times multiplier to the suppression they create.
  • Melee criticials now automatically do max damage.
  • Ideology:
    o The Combat Command aura now also applies melee hit chance and shooting accuracy buffs.
    o The Berserker ability now gives bonuses to melee parry, critical, dodge, and hit chance.
    o Reduced the Shooting Specialist role’s shooting accuracy buff from 3 to 2, but added a 30% buff to aiming accuracy.
    o Reduced the Melee Specialist’s role hit chance buff from 3 to 2, but increased the dodge chance buff by 12%, added a 10% crit chance buff, and a 20% parry chance buff.
  • Royalty:
    o Added accuracy bonuses to the Gunlink.

Misc.

  • Updated textures for turrets and RPG-7 ammunition.
  • Removed various unused textures from release version to reduce file size.
  • Added translation keys to loading screen tips.
  • Added translation keys to the bipod gizmo labels.
  • EMP grenades can no longer be smelted.
  • Added .227 Fury ammo.
  • Revised FSX synthesizing recipes.
  • Adjusted visual position of Advanced Ammo research.
  • Various stat description and tooltip revisions.
  • Added recipes for smaller quantities of some rockets and disposable launchers.
  • Added the ‘RangedHeavy’ weaponClass to the grenade launcher and disposable rocket launcher.
  • Increased market value of the disposable rocket launcher.
  • Changed the javelin’s unfinishedThingDef.
  • Swapped out all uses of the ‘BiteBlunt’ tool capacity for ‘Bite,’ as the former was skewing DPS calculations. There should be no functional difference in combat.
  • Made some improvements to turret reloading behavior for non-player faction pawns. Besiegers should no longer cross the map to grab ammo.
  • Added a warning for cases when the weapon toughness autopatcher fails.
  • Royalty:
    o Added a 0.85 fill value to the Defoliator.
    o Reduced the gloomlight fill from 0.6 to 0.35.

Notes:

  • Removed integrated patch for ‘[Cosplay equipment] Blue archive,’ as the mod now incorporates its own patch.
  • The Better Loading mod has been marked as incompatible for the time being, due to some changes it makes to the game’s initialization process. We’re told Better Loading has a fix for this issue in the works.
  • Removed obsolete ModSync file from About.