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Update CF description
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cosmicdan committed Jul 9, 2024
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Expand Up @@ -79,6 +79,12 @@ <h2>⏱️ About</h2><br/>
<h2>📜 Changelogs (Update history)</h2></br>
<br/>
<div class="spoiler"><p>
<h5>1.1.0</h5>
- Add "delayTimeCycleUntilFirstJoin" config option<br/>
- Add "disableTimeCycleWhenServerEmpty" config option<br/>
- Improve TFC compatibility (prevent log spam about Calendar stuff)<br/>
- [Fabric] Add dependency on Forge Config API Port in metadata
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<h5>1.0.0</h5>
- Initial release<br/>
</p></div><br/>
Expand All @@ -100,25 +106,35 @@ <h3><em><strong>simpledaylengthextender-server.toml:</strong></em></h3>
<p><em>Note: If running Forge, this config generates under "serverconfig" in your world/save folder </em></p>
<div class="spoiler"><p>
<h4>[general]</h4>
<h5>dayLengthMultiplier:</h5>
- Multiply the day length by this number. Fractions are supported.<br/>
- Default is 1.0, range is 1.0 to 100.0<br/>
<h5>nightLengthMultiplier:</h5>
- Multiply the night length by this number. Fractions supported.<br/>
- Default is 1.0, range is 1.0 to 100.0<br/>
<h5>delayTimeCycleUntilFirstJoin:</h5>
- If true (default), the daylight cycle will not start until the first player joins the world.<br/>
- Handy for multiplayer and/or heavy modpacks.<br/>
<h5>disableTimeCycleWhenServerEmpty</h5>
- If true (NOT default), doDaylightCycle will be forced to false when the server/world is empty<br/>
- Might be useful for multiplayer.<br/>
<h5>dayStartInTicks:</h5>
- Start time in ticks to use the day multiplier. Must be less than nightStartInTicks.<br/>
- Default of 0 represents a standard Minecraft day start of 06:00.<br/>
<h5>dayLengthMultiplier:</h5>
- Multiply the day length by this number. Fractions are supported.<br/>
- Default is 1.0, range is 1.0 to 100.0<br/>
<h5>nightStartInTicks:</h5>
- Start time in ticks to use the night multiplier.<br/>
- Default of 13000 represents a standard Minecraft night start of 19:00.<br/>
<h5>nightLengthMultiplier:</h5>
- Multiply the night length by this number. Fractions supported.<br/>
- Default is 1.0, range is 1.0 to 100.0<br/>
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</p></div>
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<h2>✔️ Compatibility and Known Issues</h2><br/>
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<p>
<h4>TerraFirmaCraft</h4>
- Works fine. The disableTimeCycleWhenServerEmpty setting will be auto-set to true if TFC's time stop setting is also true.<br/>
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Please report any and all issues not mentioned so I can improve the mod :D</p>
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