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A place to give feedback and report issues the AABP effect found in the workbench module.

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pf2e-aabp

A place to give feedback and report issues the AABP effect found in the workbench module.


Following is copy and pasted from the feat and effects.

This simply exists as an easy way to reapply the effect and a explainer, advice and tips on how to use this Alternative to Automatic Bonus Progression got any feedback, issues or tips please post them here.

Background:

This is a variant rule of the variant rule Automatic Bonus Progression and inspired by Automatic Rune Progression module. 

Design Goal:

Its primary goal is to follow the spirit of ABP, which aims to recalibrate the system for mundane, less-magical settings and reduce the time spent on item management. While ABP is used for various reasons, the most popular one is simplifying item management. Many players don't use ABP as written; they often choose to remove fundamental runes and stick to adding +1 bonuses to hit, AC, saving throws, and damage dice.

How to Apply AABP:

When placing the Another Alternative Bonus Progression feat onto a character you will be be presented with three options;

{Effect: AABP - Full}

{Effect: AABP - Full - Delayed}

{Effect: AABP - No magic}

You can click the above effects to see the differences displayed in their descriptions, but essentially, they are the same, except that for the one that does not give spell attack scaling, which is a common addition to many people's ABP implementations. You can also use the above effects by dragging them onto any character if you accidentally delete the effects.

Some notable things, bombs are completely untouched, deadly trait scales.

Implementation Notes:

When using this variant in its current implementation in the PF2E system, note that the rune system is hard-coded. You need to have fundemental runes on items to use property runes, Therefore, if you wish to apply property runes, those items must also have fundamental runes. It's up to you how you handle this. You can either provide appropriate fundamental runes for free when a player wants to apply/etch a property rune or include the fundamental rune's price as part of the property rune's cost you can characterise this as included cost or crafting cost.

Unique Effect:

An unintended but interesting effect of AABP is that you can still give out items as treasure with fundamental runes on them. Lower-level characters will not get the AABP bonuses, allowing you to introduce such items without worrying about overpowered bonuses. For example, you could give a level 1 character a +1 shortsword, and they would get the +1 effect. At level 2, that effect would not stack with the bonuses automatically applied by AABP, as they are item bonuses. If you like the idea of this consider using the delayed variant.

Customization:

You can easily and freely modify the RE's on the effects to tune them to your liking. 

Feel free to provide any feedback, suggestions, or questions. You can message me on discord my handle is - crackjackflood


AABP - Full

This is a houserule variant of Automatic Bonus Progression and Automatic Rune Progression. This is the full version of AABP it follows the ABP scaling and adds spell attack scaling based on gate attenuators.

image

The table shows the bonus progression along with level you get each bonus. 

This replaces Armor, Resilient, Weapon and Striking runes. It also increases spell attack rolls.


AABP - Full - Delayed

This is a houserule variant of Automatic Bonus Progression and Automatic Rune Progression. This version is the delayed version intended for games which still wish to somewhat use items with fundemental runes it delays the scaling across the board by 1 level.

image

The table shows the bonus progression along with level you get each bonus. 

This replaces Armor, Resilient, Weapon and Striking runes. It also increases spell attack rolls.


AABP - No magic

This is a houserule variant of Automatic Bonus Progression and Automatic Rune Progression. This version is the closest to both ABP and ARP it does not include increase to spell attacks.

image

The table shows the bonus progression along with level you get each bonus. 

This replaces Armor, Resilient, Weapon and Striking runes. 

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A place to give feedback and report issues the AABP effect found in the workbench module.

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