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Releases: Crauzer/lol2gltf

Release 2024-12-02-4e3d743

02 Dec 09:10
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Release 2024-12-01-f00c6e3

01 Dec 20:31
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Release 2024-12-01-a1bbc2f

01 Dec 20:47
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fix: release path

Release 2024-12-01-4461455

01 Dec 20:26
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fix: runtime identifiers

Release 2024-12-01-2b8de23

01 Dec 20:44
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fix: change asset name

3.0.4

28 Apr 12:15
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UI app deprecation

The lol2gltf GUI app is now being deprecated and moving forwards, only the CLI version of lol2gltf will be officially supported.
I do not have the time nor the willingness to further develop GUI apps in C#.

Full Changelog: 3.0.3...3.0.4

3.0.3

14 Jan 16:53
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Full Changelog: 3.0.2...3.0.3

3.0.2

06 Aug 00:43
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Full Changelog: 3.0.1...3.0.2

3.0.1

12 Apr 20:23
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Full Changelog: 3.0.0...3.0.1

3.0.0

15 Mar 09:40
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What's Changed

  • Add link to simple video tutorial by @coman3 in #5
  • Refactor by @Crauzer in #17
  • feat: Use new MapGeometry to glTF converter by @Crauzer in #21
  • feat: Implement error handling for skinned mesh to gltf by @Crauzer in #22
  • feat: Use new Texture class and implement notifications by @Crauzer in #23
  • feat: Implement new Animation handling by @Crauzer in #24
  • Add gltf2skn CLI option by @Crauzer in #25
  • feat: Use photino for UI instead of Microsoft garbage by @Crauzer in #28

New Contributors

Full Changelog: 2.0.1...3.0.0