Releases: Crauzer/lol2gltf
Releases · Crauzer/lol2gltf
Release 2024-12-02-4e3d743
fix: partial trim
Release 2024-12-01-f00c6e3
fix: release
Release 2024-12-01-a1bbc2f
fix: release path
Release 2024-12-01-4461455
fix: runtime identifiers
Release 2024-12-01-2b8de23
fix: change asset name
3.0.4
UI app deprecation
The lol2gltf GUI app is now being deprecated and moving forwards, only the CLI version of lol2gltf will be officially supported.
I do not have the time nor the willingness to further develop GUI apps in C#.
Full Changelog: 3.0.3...3.0.4
3.0.3
Full Changelog: 3.0.2...3.0.3
3.0.2
Full Changelog: 3.0.1...3.0.2
3.0.1
Full Changelog: 3.0.0...3.0.1
3.0.0
What's Changed
- Add link to simple video tutorial by @coman3 in #5
- Refactor by @Crauzer in #17
- feat: Use new MapGeometry to glTF converter by @Crauzer in #21
- feat: Implement error handling for skinned mesh to gltf by @Crauzer in #22
- feat: Use new Texture class and implement notifications by @Crauzer in #23
- feat: Implement new Animation handling by @Crauzer in #24
- Add gltf2skn CLI option by @Crauzer in #25
- feat: Use photino for UI instead of Microsoft garbage by @Crauzer in #28
New Contributors
Full Changelog: 2.0.1...3.0.0