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pinball: Add version 0.3.20201218
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Emilia Pinball libre pinball simulator for GNU/Linux

This SDL1.2 game requieres desktop OpenGL,
so a decent GPU support would help
Next version will use SDL-2 and could use wayland only.
Alternative renderers are also welcome (GLES, Vulkan etc).

Extra notes:

- packaging is aligned to Debian
- autotools-brokensep is needed because it did not build out of sources,
- la files should be preserved for loader
- dev package will be needed to build other tables

Origin: https://github.com/CrossStream/meta-games/tree/sandbox/rzr/review/master
Bug: cazfi#51
Bug-pinball: adoptware/pinball#9
Forwarded: cazfi#52
Relate-to: https://purl.org/rzr/pinball
See-Also: https://patchwork.openembedded.org/patch/114267/
Change-Id: Ibf66c90b8697e0e5322c35cadb298fbf3528458a
Signed-off-by: Philippe Coval <[email protected]>
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rzr committed Jan 4, 2021
1 parent 32f0107 commit 25364dd
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DESCRIPTION = "Emilia Pinball Simulator"
HOMEPAGE = "http://pinball.sf.net/"
SECTION = "games"
LICENSE = "GPLv3 & OFL-1.1 & CC-BY-SA-3.0"
LIC_FILES_CHKSUM = " \
file://COPYING;md5=94d55d512a9ba36caa9b7df079bae19f \
file://debian/copyright;md5=ef0d1a481815636a22c1d73b1233d9c0 \
"

SRC_URI = "git://github.com/adoptware/pinball.git;protocol=https;nobranch=1"
SRCREV = "fdb2fa3ebea8a1c20e1a50a54c5df292d342b531"

S = "${WORKDIR}/git"

DEPENDS += "libsdl libsdl-image libsdl-mixer \
libx11 \
virtual/libgl \
libglu \
alsa-lib \
libvorbis \
tiff \
"

inherit features_check pkgconfig autotools-brokensep

REQUIRED_DISTRO_FEATURES = "opengl x11"

PACKAGECONFIG ??= "sdl sdl-image sdl-mixer"
PACKAGECONFIG[sdl] = "--enable-sdl,--disable-sdl,libsdl"
PACKAGECONFIG[sdl-image] = "--enable-sdl-image,--disable-sdl-image,libsdl-image"
PACKAGECONFIG[sdl-mixer] = "--enable-sdl-mixer,--disable-sdl-mixer,libsdl-mixer"

PACKAGES = "${PN}"
PACKAGES += "${PN}-dev"
PACKAGES += "${PN}-staticdev"
PACKAGES += "${PN}-dbg"
PACKAGES += "${PN}-data"

REMOVE_LIBTOOL_LA = "0"

do_configure_prepend() {
cd ${S}
sed -e "s|libtool --version|-libtool --version|g" -i helper.mk
./bootstrap
}

FILES_${PN}-dev = "\
${includedir}/${PN}/* \
${bindir}/${PN}-config \
"

FILES_${PN}-staticdev = "\
${libdir}/${PN}/lib*.a \
"

FILES_${PN}-dbg = "\
${libdir}/${PN}/.debug/libModule*.so* \
"

FILES_${PN} = "\
${libdir}/${PN}/libModule*.so* \
${libdir}/${PN}/libModule*.la* \
${bindir}/${PN} \
"

FILES_${PN}-data = "\
${datadir}/${PN}/* \
${localstatedir}/games/${PN}/*/highscores \
"

RDEPENDS_${PN} += " ${PN}-data"
INSANE_SKIP_${PN} = "dev-so"

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