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Update documentation and changelog for infiniteSky
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NicksWorld committed Nov 22, 2024
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1 change: 1 addition & 0 deletions docs/changelog.txt
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Expand Up @@ -52,6 +52,7 @@ Template for new versions:
# Future

## New Tools
- `infiniteSky`: (reinstated) tool for automatically creating new z-levels of sky

## New Features
- `tweak`: ``realistic-melting``: change melting return for inorganic armor parts, shields, weapons, trap components and tools to stop smelters from creating metal, bring melt return for adamantine in line with other metals to ~95% of forging cost. wear reduces melt return by 10% per level
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4 changes: 2 additions & 2 deletions docs/plugins/infiniteSky.rst
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Expand Up @@ -2,8 +2,8 @@ infiniteSky
===========

.. dfhack-tool::
:summary: Automatically allocate new z-levels of sky
:tags: unavailable
:summary: Automatically allocate new z-levels of sky.
:tags: fort auto design map

If enabled, this plugin will automatically allocate new z-levels of sky at the
top of the map as you build up. Or it can allocate one or many additional levels
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